INO

by nikich
Overall★★★★★★★★★★2.97
Fun★★★★★★★★★★2.75
Innovation★★★★★★★★★★3.09
Theme★★★★★★★★★★3.38
Graphics★★★★★★★★★★2.62
Audio★★★★★★★★★★3.05
Humor★★★★★★★★★★1.85
Mood★★★★★★★★★★2.53
Coolness★★★★★★★★★★100%
Yeah, that's my first ludum dare project! I've created it in about 10 hours and I really like my game.
This is the little arcade with simple rules. You should get as much points as possible. There are 4 types of blocks: red, green, blue and pink. If you step on red or pink block, the game will be ended. Blue blocks show all red blocks on the map, when you stand on it. And that's all!
Good luck and enjoy playing!

Comments81

poohshoes29 Apr 2013, 13:14
I found it hard to master the controls as they are 45 degrees off, nice game though.
Kvisle
Kvisle29 Apr 2013, 13:16
Cool concept!

The isometric view made it a bit difficult to control for me, as I'm not used to orienting in that perspective.
nintendoeats29 Apr 2013, 13:16
I love the music! The game play is iffy though. The thing is, the mechanic necessarily leads to situations where you get killed by things that you never had a chance to see. It's the "first 5 seconds of minesweeper" problem. One thing to try might be giving the red squares a fade out instead of cutting them off the moment you get off a blue square. I never felt that I had enough time to process the information.

Also, controlling isometric games with WASD is hard p_p
dstozek
dstozek29 Apr 2013, 13:20
I liked it, although it's a little bit challenging! The goal of the game was a little confusing at first.
slol789629 Apr 2013, 13:21
looks good but hard...
drstik
drstik29 Apr 2013, 13:29
Fun, but perhaps a little frustrating by design. Catchy music! The controls were fine for me, probably due to how many years I've spent playing isometric games with the arrow keys.
tiffi29 Apr 2013, 13:30
controls are a little awkward, but i love the music
YSelf Tool29 Apr 2013, 13:37
Sounds would be great, the controls are to hard (they are rotated 45 degrees) and it's way to hard.
kewry29 Apr 2013, 13:39
My memory skills are so bad :D
Nice little game
Frib29 Apr 2013, 13:45
Controls take some getting used to, and not being able to stand still makes things very difficult when you have to think about which button to press :D

cool game though, and nice music
kyru29 Apr 2013, 13:50
Music is great, would've been nice to see score on the game over screen. Neat little game.
egos29 Apr 2013, 13:52
cant play sorry
error message "excpet violation"
Colisan
Colisan29 Apr 2013, 13:54
This is... haard !!! XD found the up-down-up-down on a blue block way to see the map... but when you leave the blue block your at 4865mph XD
Zekyon
Zekyon29 Apr 2013, 13:57
Is very hard! good job
Fervir
Fervir29 Apr 2013, 14:02
There should be an option that follows a control scheme where pressing W makes you move upright instead of upleft.
Pretty fun otherwise
Aksami029 Apr 2013, 14:07
It was great game.
Overv
Overv29 Apr 2013, 14:18
The gameplay is very original and fun, but the controls really break down the experience.
Smaxx
Smaxx29 Apr 2013, 14:21
Yeah, my biggest issue with the game are the controls I think. I'm more used to the other orientation, where "up" means "top right". Other than that, nice idea, although I think the speed should scale based on how many blocks you've uncovered as green.
caranha
caranha29 Apr 2013, 14:24
That was an interesting concept. As "nintendoeats" said, I think it would be a good idea to have a "fade-out" timer on the blue squares.

Also, as someone mentioned, you cannot use music from "free music sites", you have to either create your own music, or use some program that automatically generates sounds.

Cheers, and thanks for the game!
glisk
glisk29 Apr 2013, 14:27
Nice game but maybe a little too difficult (and WASD isn't a great choice in an isometric map imho)
Nikichauthor29 Apr 2013, 14:41
http://www.ludumdare.com/compo/rules/
> For Jam games, you are free to use whatever artwork or content you like (preferably something you have the legal rights to), but you must accept all responsibility for its use.
The license of this track allows everybody to use it in noncommercial projects.
EdoMiyamoto
EdoMiyamoto29 Apr 2013, 15:37
Original, like minesweeper/tron
hgouveia
hgouveia29 Apr 2013, 16:32
i like the retro style and the isometric , was difficult for me
Lizzip29 Apr 2013, 16:44
Interesting concept
enzo29 Apr 2013, 17:08
The memory aspect of it is super cool. It's like an action version of those memory matching games
Cirrial
Cirrial29 Apr 2013, 17:16
Very minimalist, but the game seems ridiculously hard as the red squares flash up for a very short time, making it impossible to commit to memory. Otherwise a solid concept.
uprightpath29 Apr 2013, 17:16
My main issue, as a lot of people have said, is that the controls are rotated by 45. That, and it'd be nice to have your starting place surrounded by blue squares or something. I had a couple of games where I started with reds within two squares of the starting point (On easy).
Broxxar
Broxxar29 Apr 2013, 17:34
The isometric view is nice for the graphics, but terrible for the control schema. Other than that, this has a nice pace, a neat simple mechanic, overall pretty fun to play.
dasrkrain29 Apr 2013, 19:30
Great job. Tough, and fun! Only thing is that the controlls could have been better. Found them hard to use because of the off angle.
PyroSneak29 Apr 2013, 19:43
iosmetric view was annoying, controls seemed way off because of it. maybve make it so the character can stop once started. but nice game overall
Crazi45629 Apr 2013, 19:44
Was amusing, music was great!
loxo29 Apr 2013, 20:10
I like the real time minesweeper concept. This is a quite challenging game. The isometric view makes it even harder.
naughtyloose29 Apr 2013, 20:58
way to difficult! but nice music :)
Danvil29 Apr 2013, 21:20
The controls are strange with the 45 degree rotaion, but i like the music!
UltimateWalrus
UltimateWalrus29 Apr 2013, 22:09
It's fun, and the music is seriously cool. I'm guessing you might be left-handed as the controls were quite the opposite of what I'd expect for an isometric game. I think the standard would be to use the arrow keys and have "up" correspond to northeast (rather than northwest).
lucasncv
lucasncv30 Apr 2013, 01:56
Quite challenging! Weird controls.
Dew
Dew30 Apr 2013, 02:02
Epic game!

Very nice prespective :P
Jiggawatt30 Apr 2013, 03:44
Unnecessarily frustrating because of the control scheme. I'm used to isometric games being rotated 90 degrees from this.
lukedirago
lukedirago30 Apr 2013, 03:52
Reminds me a little bit too much of EDGE and a little difficult. It looks nice though :)
ChuiGum
ChuiGum30 Apr 2013, 05:20
Why do you die so fast?
rujo30 Apr 2013, 13:10
very difficult game, i think it should be simplified a little bit. btw its a good effort for a 10 hours developing time.
good entry!
FuzzyWuzzie30 Apr 2013, 15:52
Cool little game! Almost impossible is play though with the controls rotated 90 degrees.
Stiju30 Apr 2013, 17:58
Nice idea but the controls/view makes it hard to play.
Also took few tries before I understood exactly what to do, would have been helpful with some kind of introduction.
Zed30 Apr 2013, 18:04
Very stylish!
DaanVanYperen
DaanVanYperen1 May 2013, 02:57
Controls are frustrating, but like the music!
BrothersT
BrothersT1 May 2013, 15:38
very nice and very simple. mega hard.
lightnarcissus
lightnarcissus1 May 2013, 17:24
Always love isometric games and despite the awkward controls, I liked it overall. Props for the music too!
Travis Irby1 May 2013, 19:45
Took me a bit to get used to the controls but its a very clever and fun premise for a game nice job!
Rafael Sales1 May 2013, 22:06
Interesting game, but extremely hard.
pvwradtke
pvwradtke1 May 2013, 23:17
Very nice twist on the Minesweeper mechanics, with cool music. Two suggestions: instead of just changing the grid size, give options to change the player speed. It goes too fast and it's hard to make the right turns. Also, sometimes the game starts right besides a red block and it's an instant game over. Maybe clearing the starting area around the player?
radmars
radmars2 May 2013, 11:29
Crashes when I try to start.
blackmagic2 May 2013, 11:52
unable to play, please arrows to control scheme.
killerstarbunny3 May 2013, 01:43
Good idea the tilt is hard to get the hang of maybe you could add a setting that makes the game non isographic (think that word was used right).
TaleLore3 May 2013, 04:26
Cool, the controls are bad though.
Monxcleyr Productions3 May 2013, 05:02
Simple but challenging mechanics. I struggled with the controls more than anything though, making it a somewhat frustrating experience. Sleek audiovisual presentation.
Muu?
Muu?3 May 2013, 11:06
The only bad point about this game were controls.
Good entry overall!
Zhrack3 May 2013, 13:26
hard controls, but awesome game!
JawbonedHero3 May 2013, 19:17
Great idea, but yeah, the controls could use some work. WASD at a 45 degree angle fried my brain :)
fr_automatik3 May 2013, 19:32
Good idea, but since the game is isometric + my keyboard is azerty, it was hard to play.
I loved the music!
maloki
maloki3 May 2013, 20:55
Hard yet fun! Simple enough to lean.

Is it intended that the player can just keep going back and forth between around 3 blocks and patiently try to position themselves? Kind of breaks the frantic feel, but I guess it feels fairer though.

Nice work. :D
Sylvain.p
Sylvain.p4 May 2013, 00:08
Music was also made in 10hours?
mrx
mrx4 May 2013, 11:49
epic game, really hard sometimes but the good kind of frustration! well done! Good game
Prelucid
Prelucid4 May 2013, 19:04
Good stuff. At first I kept dying then I finally managed to get to a blue block and saw the mines.
KEFIR
KEFIR4 May 2013, 21:18
Nice arcade with interesting conception. But controls a little confising... I can't figure out where is left and where is right :)
mortl83244 May 2013, 22:08
Controlling was very difficult!
mikeware
mikeware5 May 2013, 18:51
The main menu was a bit confusing, I was trying to use the keyboard to select options at first and nothing was happening. Also, you should make the full line select the option, I was clicking to the right so nothing was happening for me either.

The game itself is pretty interesting, but really hard. I feel like your cube needs to move a bit slower at first and also snap to the grid. It's really hard to tell exactly where you are when you're floating between squares.
sP0CkEr26 May 2013, 04:10
wow the controls were really hard -- like the use of the theme, and the simple graphics -- nice effort.
AlexFili7 May 2013, 15:04
Wow this game is so hard. Even "Easy" is really really hard. Would have been better if the red squares were added gradually one by one, learning curve was a bit too steep. Good concept.
FREEZX
FREEZX9 May 2013, 09:57
It's pretty confusing since it's kinda rotated, but good game overall.
whilefun9 May 2013, 17:07
Very nice idea. Sort of like dynamic mine sweeper, or something. I had fun playing. I did find the controls a bit hard to grasp, as I am not used to using WASD in an isometric view like that. But overall, great. Excellent music, and nice use of the theme here.
dsoft20
dsoft2011 May 2013, 16:49
Nice concept, but at first it's a little bit difficult to get used to the controls :P
Make A Game
Make A Game17 May 2013, 23:53
I like this idea, although it could be somewhat expanded. The isometric view is nice, but it takes some time to use the controls correctly. To make this game even better, I would add at the start of each level the possibility of visualizing the trap squares for a brief moment, so we would not begin the game completely blind. Still this concept can be worked into something even more amazing =) Kudos for the soundtrack too!
frosty
frosty18 May 2013, 05:25
The controls are a bit confusing, but this is a nice game for 10 hours. =)
infernet89
infernet8920 May 2013, 17:04
I felt a little uncomfortable with controls, and i really needed an animation for the moving cube (like edge), but apart that i really liked our game. Well done for a first entry!
dx0ne
dx0ne20 May 2013, 20:49
Great idea. It's hard as hell but I like that I constantly learn map == learn to survive.
There could be some "story" mode with non-random levels so it would be like learning Mario levels for speed runs.
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