Keeping it very basic for my first entry. Simply avoid the walls using the spacebar (and hit r to restart). Gravity flippers add extra challenge. Yeah, it's not really 'jumping' as such but the name still works...
Created in Gamemaker Studio, it uses only a single (coloured) square sprite for every object in the game.
I couldn't quite find a good way to get any audio in.
The IOGraph shows the mouse movement for most of my work through Sunday before submitting.
Nice and simple gameplay. Reminds me of those old flash helicopter/missile games where you had to get through a tunnel. I think the jumping could have done with a little tweaking.
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Sticking to the edges whenever possible seemed to help!