Took so much time to understand how to play :) I liked this game, but got bored after few levels, because the game is pretty monotonic. Some story (explaining the purpose of this dungeon crawling or that beeping or something else) between levels or at least before starting to play would be lovely (as well as more detailed instructions). Anyway, in the categories I rated this game, amount of stars wasnt lower than 4, good job.
How to actually play the game only became apparent after reading some comments. Didn't get too far though afterwards. Game need more hints! Remember - Players don't see stuff unless they are hit on the head with it. (don't hit players too often though)
Although I like the concept, it would have been nice to be able to pan the map around and have it wrap on all of the sides, for the purposes of correcting offsets without having to redraw the whole thing. I also didn't put the time into determining if the green square represented the start or the goal point.
Comments14
Spoilers :
I drew a map, I tried to shoot in the 4 direction, one made a weird sound ... then what? Can I move the green square?