Second screen really ramps up the difficulty. I went for points right away, then found the minimalist angle :). Nice one. Lost audio sometime during play.
Runs for me. Certainly less is more, good idea but frustrating controls and cheap deaths spoils the fun. Enjoyed the simple 'done in paint' graphics thought and the walk animation was something to behold :D
Pretty nice game, the graphics left something to be desired although I suppose they were true to the theme. There is a tiny bug on the 'you scored too many points' screen where the arrows don't line up with the options but apart from that everything seemed to work just fine.
It's very difficult to hit enemies with the punch. It might be better to create some sort of object actually in front of the player to prevent him from being repeatedly hit while attacking.
Things I liked:
* the novel concept * how the environment's colors changed when you collected too many points.
Comments12
Nice way to flip things on end. Digit!
Things I liked:
* the novel concept
* how the environment's colors changed when you collected too many points.