A platformer game ... without the platforms. Navigate by the shadows casted on the floor. AD to move Left and Right, W to jump. It uses minimalist style art, uses less of a primary game concept (graphics) and uses minimalist music (repeated themes created by the sound effects).
I like the idea and once I got the hang of it it was pretty fun, but I think the background is a little too distracting. Covered up some of the dialogue too.
Don't know if it's just my computer, but I sometimes experience extreme slow-down in the middle of a jump making things difficult. Interesting take on the theme, though!
It took me a minute to realize what the "shadows" were, and I found the controls a bit too unforgiving. Basing movements on shadows is an idea that could be very interesting if fleshed out.
Interesting idea, but the controls were way too slippery and I ended up sliding off the platforms too often. If you are requiring such exact jumps, don't make the player slide so much.
The player starts a bit too high, hard to judge position when you're off-screen for most of the first several jumps. Agree with others, the controls are pretty unforgiving, and ground is too slippery.
Nice idea, loved the death splat (which is good, 'cause I died a LOT). Got frustrated and quit after about the 7th platform, so not very far into it...
The idea is OK, but there were some flaws in the execution. The controls were way too slippery, and on the first few blocks you jump out of the screen, wich makes it VERY hard to co-ordinate your jump. The respawn time could've also been lower. And I don't know if this is just me, but I encountered random lag sometimes.
This makes it a very frustrating game and it's hard for me to keep playing.
Comments25
Nice idea, loved the death splat (which is good, 'cause I died a LOT). Got frustrated and quit after about the 7th platform, so not very far into it...
This makes it a very frustrating game and it's hard for me to keep playing.