Less than Shadows

by cosinep
Overall★★★★★★★★★★2.21
Fun★★★★★★★★★★1.97
Innovation★★★★★★★★★★2.62
Theme★★★★★★★★★★2.74
Graphics★★★★★★★★★★1.97
Audio★★★★★★★★★★1.82
Humor★★★★★★★★★★2.05
Mood★★★★★★★★★★2.12
Coolness★★★★★★★★★★69%
A platformer game ... without the platforms. Navigate by the shadows casted on the floor. AD to move Left and Right, W to jump. It uses minimalist style art, uses less of a primary game concept (graphics) and uses minimalist music (repeated themes created by the sound effects).

Comments25

IndieRetro29 Apr 2013, 15:36
I like the idea, I think it could have been executed a bit better, but its a nice game:)
@SamPotasz29 Apr 2013, 19:04
Neat idea, and great to play something finished :) For me, the controls felt to slippery and fast, like Mario in the ice world. It made it quite hard
FloatingGhost29 Apr 2013, 19:04
The movement is a little clunky, but the concept is good.
NeverAutomatic
NeverAutomatic29 Apr 2013, 19:06
I like the little leaps of faith trying to find the next block. haha
sparkleswirl
sparkleswirl29 Apr 2013, 19:07
I like the idea and once I got the hang of it it was pretty fun, but I think the background is a little too distracting. Covered up some of the dialogue too.
invaderJim
invaderJim29 Apr 2013, 19:23
Don't know if it's just my computer, but I sometimes experience extreme slow-down in the middle of a jump making things difficult. Interesting take on the theme, though!
pjchardt
pjchardt29 Apr 2013, 19:45
I like the concept but the controls could use some work. I slid off the end of platforms multiple times.
matthias_zarzecki30 Apr 2013, 21:23
Lovely idea! A bit hard to figure out, though. Also doesn't help that the first move you makes catapults you out of the gameworld
zatyka
zatyka30 Apr 2013, 21:24
It took me a minute to realize what the "shadows" were, and I found the controls a bit too unforgiving. Basing movements on shadows is an idea that could be very interesting if fleshed out.
Sylvain.p
Sylvain.p30 Apr 2013, 21:35
I haven't understand how it works. Help please.
Wiering30 Apr 2013, 21:50
This could be fun if the controls were better.
qdowngames1 May 2013, 04:38
A good touch would be to make shadows change size based on depth of height. The background was a bit distracting - but nice work!
Zener1 May 2013, 14:01
Quine a nice game, probably too difficult for most people.
iossif3 May 2013, 22:14
i like the general idea, but the controls made it very hard for me to experiment for a long time :(
Martin Vilcans3 May 2013, 22:17
Interesting idea, but too much inertia makes it too difficult and frustrating.
hi-scor.es
hi-scor.es6 May 2013, 00:33
A faster respawn would make it awesome
SmilingCat6 May 2013, 01:45
Liked the concept, though the movement felt a little bit touchy. Overall, good job!
dalbinblue
dalbinblue6 May 2013, 02:08
Interesting idea, but the controls were way too slippery and I ended up sliding off the platforms too often. If you are requiring such exact jumps, don't make the player slide so much.
manax
manax6 May 2013, 02:12
The player starts a bit too high, hard to judge position when you're off-screen for most of the first several jumps. Agree with others, the controls are pretty unforgiving, and ground is too slippery.

Nice idea, loved the death splat (which is good, 'cause I died a LOT). Got frustrated and quit after about the 7th platform, so not very far into it...
rubna6 May 2013, 16:16
The idea is OK, but there were some flaws in the execution. The controls were way too slippery, and on the first few blocks you jump out of the screen, wich makes it VERY hard to co-ordinate your jump. The respawn time could've also been lower. And I don't know if this is just me, but I encountered random lag sometimes.

This makes it a very frustrating game and it's hard for me to keep playing.
m646 May 2013, 16:50
The concept is very nice however I was struggling more with the imprecise controls then with the games theme.
ataxkt11 May 2013, 14:59
Decrease the death timeout and make the jumping a little slower and you've got a cool game! I found it frustrating to play for those reasons.
Spiridios
Spiridios12 May 2013, 02:04
I like the concept, but the controls are way too touchy.
Purplescape
Purplescape20 May 2013, 21:11
It's a fun game and I like the style. Very glad there were checkpoints.

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