Life of Colonies

by overv
Overall★★★★★★★★★★3.82
Fun★★★★★★★★★★3.29
Innovation★★★★★★★★★★3.68
Theme★★★★★★★★★★3.96
Graphics★★★★★★★★★★3.32
Audio★★★★★★★★★★2.81
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★2.86
Coolness★★★★★★★★★★45%
Given the theme "Minimalism", I decided to create a minimalistic strategy game where the rules of Conway's Game of Life determine the lifetime of units. The twist here is that YOU get to control your own colony of life forms and beat the other three.

If you feel like you have no idea what you're doing (which is understandable), have a look at these patterns:

http://en.wikipedia.org/wiki/Conway's_Game_of_Life

Try to get a feel for how patterns act and you will be able to create patterns that "walk" to the enemies to finish them off and take over enemy units!

Comments25

Holofire
Holofire29 Apr 2013, 14:45
Very great game. Its fits the theme very well and looks amazing.
martijn
martijn29 Apr 2013, 14:47
Finnally my knowledge of conways game of life has a practical application.
Shigor
Shigor29 Apr 2013, 14:47
Life_of_colonies.exe is not a valid windows32 exe.... could you provide just the love file?
Puffi29 Apr 2013, 14:48
Great atmosphere, the generation counter in the background was nice touch. Some ambient sound would've great, but anyway a great execution.
Shigor
Shigor29 Apr 2013, 14:48
Oh, I see, 64 bit executable (bad idea this... there are still a ton of us with win xp)
karsyf
karsyf29 Apr 2013, 14:49
I really enjoyed this! It was a little hard to predict what would happen based on my actions so I didn't feel I was 100% in control, but once you get aggressive and start attacking other colonies its a lot of fun
oskardevelopment29 Apr 2013, 14:49
Fun game (awesome with strategy a strategy game!) and loved the music with it! Didn't get any information of how to restart when I won?
nicso
nicso29 Apr 2013, 14:51
a really good idea. I would love to see a multiplayer game based on this.
myachin29 Apr 2013, 14:56
great idea

is here AI contorling other colors?
bushmango29 Apr 2013, 14:59
I was doing really well until I turned red into a glider!
Kotucz29 Apr 2013, 15:07
Nice. Played many times. So simple, yet so hardly predictable :-)
Overv
Overvauthor29 Apr 2013, 15:52
Unfortunately I had no time left to give the other colonies real AI, they're currently based on just the rules without any intervention.

I'll update it with a restart button right now.
Ysty
Ysty29 Apr 2013, 15:52
A really neat idea. Great game.
Joshua Douglass-Molloy29 Apr 2013, 16:11
Brilliant use of Game of Life to create an actual game. Would be mind-boggling with multiplayer.
VDOgamez29 Apr 2013, 16:48
It was neat to have a competitive game of life thing, although I felt like I knew too much about how it worked for it to be much of a challenge. You can just stick one of the stable configurations in the corner and let the other ones die off
ilo29 Apr 2013, 20:40
Such a clever idea. I wonder how deep the game could get playing against human opponents. That I'd like to see!
Pacifist Games30 Apr 2013, 01:50
Really interesting, but hard to grasp with so many units on the screen. It might have been more interesting if each of the colonies started with a small stable collection of units, rather than a large random mix.

Were the sounds an indication of whether you lost or gained units in that generation? I really couldn't tell.
whitetigle
whitetigle2 May 2013, 08:52
Sorry like all the games made with LOVE I tried to rate, I could not test it on windows. It just crashes at startup. :(
wonderwhy-er
wonderwhy-er2 May 2013, 09:00
Haha, man we both used Conway's Game of Life as basis for your games. Though your is more of a game then mine.

Its fun, but something is lacking...
Firstly beauty of Convay's Game of Life is not seen.
Secondly game lacks depth somehow... Some score and ending resources should be added I guess.

Anyways, fun to see someone trying in same direction as I did! Good work!
Ithildin
Ithildin2 May 2013, 10:27
Nice idea. It is a bit difficult to track the interactions of your colony (even more taking into account neighbours), but that makes it more interesting to me. Great job!
jwolf4 May 2013, 03:04
Interesting concept, good execution. I could see this being very tricky in multiplayer, although that may be because I have trouble predicting the results sometimes.
SuperlevelSebastian6 May 2013, 22:24
Sadly it doesn't seem to be a Win32-bit version. :(
@SamPotasz6 May 2013, 23:19
I found the sound perfectly done.
SuperlevelSebastian10 May 2013, 14:30
Source works. Thank you!
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