Super frustrating that you go all the way back to the start when you fail. The ball movement feel is super nice though (played with xbox controller). Audio is different in a good way.
Loved it. Simple, short, but very fun. Would play more levels just for the feel of bouncing around. Add some particle effects and cool backgrounds and yeah, a cute game in the works.
Really liked the use of Metroid-style backtracking at the beginning. Very effective means of teaching me what the green blocks do. Really liked your use of minimal lighting to indicate where I should aim myself.
Maddeningly difficult in a very good way, though I do agree with the sentiment that checkpoints would have been helpful. I would have definitely played it to completion with them!
About checkpoints: I was thinking of them when developing, but since I only have this one level, I thought maybe I won't add checkpoints to make it a bit more challenging. But, I guess there should be 1 or 2 checkpoints, so that it wouldn't be frustrating to go through the same start again. :)
PS. Did anyone find the sort-of-easter-egg location? :)
You pulled off the simple style well with some nice lighting, and gameplay is quite unique! I think you could have benefited from having damp walls - walls which don't cause you to bounce back - in certain spots where you need to fit through tight spaces, and there was one part in particular where I got stuck a few times because my bounce height got messed up. A trampoline or an easier method of self-destruction (such as a large pit to fall down) may have helped! Still you made a fun game that's on theme - nice one =]
Cute game! It felt a bit too bouncy and checkpoints would be nice. Kinda got frustrated always falling out in the same place. Would love to see a graphical makeover. Great use of light though!
Bit hard. I like minimal controls, but I don't like having minimal control -- I felt like I was fighting the ball more than controlling it. Otherwise good.
Very short and simple, I like that. I could imagine a ton of levels utilizing only the mechanics you showed allready. Some sort of "Sonic the Hedgehog" - like rolling with these ramps for example. Great!
If you mean by easter-egg location, that small block with a wall floating to the left of the beginning, then yes, I found it. Really liked the physics in this one and the music was really refreshing.
Nice game. I think I completed it. Unity doesn't seem to render fonts for me on Linux so all the buttons are blank. Think I found your hidden area too.
Very neat idea. To me it feels like it needs more tuning to be truly fun: it's hard to steer where I want to go. Part of that is the fun frustrating challenge of a tough unforgiving game, but part of it is...just plain hard to steer. Also bouncing off corners of things seems to change your energy unpredictably.
Kinda wished there are checkpoints where you fall out, but otherwise, greatly enjoyed it.