Lone Blade

by floko
Overall★★★★★★★★★★3.85
Fun★★★★★★★★★★3.55
Innovation★★★★★★★★★★3.19
Theme★★★★★★★★★★3.56
Graphics★★★★★★★★★★4.06
Audio★★★★★★★★★★4.00
Humor★★★★★★★★★★2.45
Mood★★★★★★★★★★3.70
Coolness★★★★★★★★★★49%
Feel all the tension of a samurai duel, where just one wrong move can cost your life. A pretty simple one-button game. We highly recommend the use of headphones for building tension.

It`s been about 20 hours of development. We'll be creating some new enemies and improving the mechanics tomorrow, to make the game more challenging .

You have to observe your opponent and wait for an opening , represented by a RED circle. When you see an opening, hit any button to kill your opponent!

Be careful, a WHITE circle means a jink!

Enjoy :)

Comments22

Ariake8129 Apr 2013, 15:22
love it, great tension like a wildwest shoot out. nice!
brantkings29 Apr 2013, 17:54
Very good! Curti demais a vibe e a tensão! Me diverti.

A única sugestão é ter mais de uma "rotina" pra cada tipo gráfico de inimigo diferente, depois de umas partidas eu sabia o que que ia acontecer.
Rafael Sales29 Apr 2013, 17:56
Great game. The use of the theme is perfect and the game progress is fun with different weapons. Congratz!
ttakamoto
ttakamoto29 Apr 2013, 18:53
Lone Blade, Double Dash, Great job :)

Really loved the idea and also would like to know how you guys made a great sound work. Way above the others I found so fat about Audio.
Tiago30 Apr 2013, 03:46
Really great game! The tension builds up very quickly and the mood sets in right from the start! The audio and graphics are awesome!
Trench
Trench30 Apr 2013, 09:39
Really nice looking and pretty fun! Get's a little repetitive after about the 15 mark, but otherwise great
FaBrito30 Apr 2013, 12:08
Good concept and nicely put together. I guess the progress could be a little faster, so it won't bore the player.
Nice sounds, great art and well fit to the theme.
Personally, I really enjoyed the background getting sliced from the sword swing as well... ;)
Floko
Flokoauthor30 Apr 2013, 17:07
@Ariake81, @brantkings, @Rafael, @Tiago
Thanks !
Our intention was to get that duel feeling =]

@ttakamoto
Thanks man! The sound is a frankstein made of many free royalties sounds we found.

@Trench and @FaBritto
Glad you guys liked =]
Yesterday we uploaded a version with faster progress and more enemy variations!
PabloAlexandre31
PabloAlexandre311 May 2013, 03:01
Great game, Double Dash. I really liked the art, and got pretty cool the gameplay. Nice Work!
Boiúna1 May 2013, 03:08
Great game, the atmosphere and sounds are amazing. The unique problem is that after a time, the game seems a little repetitive.
GranaDa
GranaDa6 May 2013, 11:53
Great game! Tense but fun. Good job!
brookman32k
brookman32k7 May 2013, 13:03
Your game is very beautiful and gives a nice tension while waiting for the oponent to move... I like the small details, like leaves falling from the trees. Also, the music helps a lot in developing the mood.
ovenchips
ovenchips7 May 2013, 13:42
Nice concept - I think the audio + graphics = great mood. An early menu is 50% offscreen on my machine for some reason. I just see 'PAY ATTENTION....SEARCH FOR....". Interesting to see you used WebGL. Source link?
queader7 May 2013, 15:16
Even with only one button it's hard enough :D
someone
someone10 May 2013, 18:05
Love it. Excellent atmosphere.
Really like the way the background gets sliced too.
hmmvot
hmmvot13 May 2013, 08:41
That's perfect! I love this game.
Gremlin13 May 2013, 18:44
Love the mechanic, especially the way the later enemies develop more complications. It seems so simple at first, but the tension rises with each opponent.

It is a little bit trial-and-error, but I think it's worth it overall, since once you know the patterns you still have the patient difficulty of executing at the precise moment of weakness.
little_polygon15 May 2013, 05:45
Awesome!! The Sliced bamboo was a nice touch.
zkenshin
zkenshin15 May 2013, 16:03
Had one problem that if I paused, and then hit another key, I got a messed up looking death screen. Otherwise had a lot of fun playing it, and it seems like it would make a nice mobile or expanded game nicely. :)

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