Mag

Mag

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.10
coolness: 0.47
fun: 3.11
graphics: 3.29
innovation: 2.53
mood: 2.76
overall: 3.03
theme: 3.00
Mag. Because it was supposed to evoke magnetism in some interesting ways initially. Instead, mostly, I present to you a simple shooter. There is some difficulty progression that's playable, and a little more under the hood for future use.

Tried to stick to a simple LCD palette, but went off-palette a few times. Extremely simple. Nothing fancy. But done. First completion in time, yay!

CONTROLS: Arrows or analog stick move. A key or A button fire. (gamepad really is best for this game)

Gamepad has a couple debug controls: Y will clear all current bullets. Holding right trigger then pressing left trigger should restart the current level... Level restart is a bit buggy; use at your own risk. ;)

PLEASE TRY IT BEYOND THE FIRST COUPLE LEVELS! The first two are easy on purpose. It gets harder, fast. Please note there are only five levels in this version...but I challenge anyone to get through Level 5!

TONS of other weird issues remain. There's a bigger game hiding in this with time, I think. There's also a certain madness to the shooting/bulletry.

This submitted version has 5 levels. Can you get through them all? Level 5 is TOUGH!

Please give feedback, and VOTE/RATE!

All versions should now be available: Web, Windows, OSX, Linux32, and Linux64 versions. And source via GitHub, of course.

Linux64 version link is: http://alexfalkenberg.com/ld26/mag-linux64.zip

OSX and Linux versions are totally untested. Please resize/maximize the game window in at least the Win32 version; it defaults to a super-TINY window size.

Enjoy!
Found a bug?
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