mal

by shama
Overall★★★★★★★★★★2.91
Fun★★★★★★★★★★2.69
Innovation★★★★★★★★★★3.06
Theme★★★★★★★★★★3.34
Graphics★★★★★★★★★★3.28
Audio★★★★★★★★★★1.44
Humor★★★★★★★★★★1.67
Mood★★★★★★★★★★3.21
Coolness★★★★★★★★★★55%
My first ludum dare. Hope you enjoy!

Find your way through the mazes. Click to place markers. Beware the red.

Made with http://voxeljs.com. Full source code here: https://github.com/shama/ludum-dare-26

Hint: avoid looking at the red; the more you look the more aggressive it will get.

screenshot

Comments18

martijn
martijn28 Apr 2013, 18:43
Pretty fun game. It whas a bit confusing at first as I thought the holes in the ground were graphical glitches and that the screen. The fact that you can "sense" were the red faces are by the distortion of the screen is quite cool. One improvement would to maybe add a (black) border to the edge of the holes so they are more obvious.
shama
shamaauthor28 Apr 2013, 20:58
That is a good idea. I can see now how the holes are not very obvious. Thanks!
TheMightyComp
TheMightyComp28 Apr 2013, 22:03
Overall very good - I love the effect when you are near the red guy. The only suggestions/comments that I have are that

1)You can jump over walls on the first level (not a huge deal)
2)The Black/White can be quite disorienting if you lose track of which way is up.
maxogden
maxogden29 Apr 2013, 04:52
I was genuinely freaked out the first time I got eaten by the red guy
hughsk
hughsk29 Apr 2013, 09:30
The post-processing effects work a treat, haha it freaked me out too.
BumpkinRich
BumpkinRich29 Apr 2013, 19:27
Oh great.. no sleep for me tonight. Found it hard to navigate but that adds to the feeling. Best bad guy in LD so far.
Brassawiking
Brassawiking29 Apr 2013, 19:31
The holes need to be more apparent. The distortion effect was really cool. Also nice to see pure JS implementations =)
NuSan
NuSan29 Apr 2013, 22:42
Nice game, the distortion fx is great and surprising. Holes are not obvious, and you'r lost very fast but it add to the mood. Also i like the fullscreen without mouse lock that enable a real fps experience!
Split82
Split8229 Apr 2013, 23:18
Awesome effects and atmosphere.
Hume
Hume3 May 2013, 15:51
Awesome concept, but the monster was too sudden and I knew there was no way I could escape from it with all this distortion and no depth cues, so...Monster! the end.
zatyka
zatyka3 May 2013, 22:51
That was trippy man. Like others, I had a very hard time finding the holes. Also, if I was up against a wall, I could see though it. Nice scary
larb3 May 2013, 22:57
Cool effect. Some creepy noise with the visual effect would go well.
[-BipolarDesign+]
[-BipolarDesign+]3 May 2013, 23:07
Very cool effects. I hope you can use that effect and this style in a fully developed game!
shama
shamaauthor5 May 2013, 07:31
Thanks for the feedback everyone! Much appreciated!
KEFIR
KEFIR8 May 2013, 19:19
Pretty nice start. This red thing was even a little creepy :)
MinionStudios
MinionStudios10 May 2013, 01:06
Fun and eerie, I love the de-res look when the red is near.

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