Maxwell Rush

by lanz
Overall★★★★★★★★★★3.14
Fun★★★★★★★★★★2.90
Innovation★★★★★★★★★★3.60
Theme★★★★★★★★★★3.15
Graphics★★★★★★★★★★2.67
Audio★★★★★★★★★★2.00
Humor★★★★★★★★★★2.92
Mood★★★★★★★★★★2.55
Coolness★★★★★★★★★★88%
Hi all!
This is my first LD entry. Hope you'll have fun playing it!

Maxwell Rush is about being the Maxwell's demon. You have to sustain body temperature within acceptable limits using your force field to attract molecules and stop them from collisions with black walls(or to cause said collisions). Red walls are hot, they increase molecule's speed.

WHAT!
So basically in the top right corner you have thermometer with a black tick. When the tick reaches either end of the thermometer, game over. It goes to the left at a constant speed. Every bump of a molecule(blue ball) with any black wall pushes the tick a little to the right(the faster was molecule the greater the push). Bumping with a red wall doubles molecule speed. You can stop molecules with your body or push it in desired direction. Also press SPACE to pull molecules inside your forcefield (black circle) to you.
Press ESC to pause/unpause.
Blue bar in the top left will be getting smaller over time, so when it disappears you win!

It is written in C++ using awesome Qt4 framework and awesome Box2D engine.

To go to next level from the "Level completed" screen - click with the mouse.

Killer features:
-Become mighty ancient entity!
-Twiddle with physics!
-Science-y!
-Programmer art!
-Over 4 levels!
-Over 0.5 sound effects!
-Secret level!
-Earn stuff!
-The only game where you can earn respect!

Thank you all for voting and kind comments! .) Special for you here are POST-release version. Rate main entry, then be free to play
https://dl.dropboxusercontent.com/u/14254457/Maxwell%20rush%20Pro.zip
It is ALOT easier, you can control demon with mouse("new-age modern"), also when you die, you restart at the level you died.

Comments25

badlogic
badlogic29 Apr 2013, 16:21
Fun idea and theme! Controls were a bit hairy, and i didn't get the goal of the game from the help screen immediately. +1 for using Qt :)
oskardevelopment29 Apr 2013, 16:38
Cool and very different! Couldn't figure out at what speeds the balls started to accelerate out of control though...
Hegemege
Hegemege29 Apr 2013, 16:42
Awesome game! "Heat is work and work is heat", check this youtube video about thermodynamics :P https://www.youtube.com/watch?v=VtEqn-5XHpU

Nice work on the physics part, the awards were pretty fun as well. The dynamics of the game are really cool!
nseward
nseward29 Apr 2013, 16:46
Genius. I never thought of making that idea into a game. Physics nerds unite. Great game play.
FenrisWolf
FenrisWolf29 Apr 2013, 18:30
Very unique. Really fun.
Covenant29 Apr 2013, 19:36
Very cool, a bit too hard from the get go...
Control's could be tweaked to use the mouse, I think (like the mouse acting as an attractor to the big attractor thing)...
Very original!
Hertzila29 Apr 2013, 19:39
Very nice! The physics work well (only bugged out once) and the idea is great. Graphically it's a bit simple and there could have been more sounds. Overall, good work.
HelkeGames30 Apr 2013, 09:54
Nice game, very minimal ;)
fullmontis
fullmontis30 Apr 2013, 14:04
Took me a second to understand what's going on. Now I have to say I really like to concept! I'd dare to say that maybe mouse control would make it easier.
berkano
berkano30 Apr 2013, 14:08
Very original!! Found it quite difficult. Funny rewards :-)
pizzababies30 Apr 2013, 14:11
heh, I really like the reward system - that was really cute.
comrad_gremlin30 Apr 2013, 16:16
Had fun while playing it, the idea is definetely interesting :) You used QT really well, did not think it was capable of such things.
T80030 Apr 2013, 18:56
Very good entry, enjoyed very much!!! :)
JimmyLord30 Apr 2013, 19:37
Fun game. You earned a comb with hair! Level 5 is brutal... didn't see that coming.
Purplescape
Purplescape30 Apr 2013, 22:20
Once I got used to the controls, it was fun and interesting. I enjoyed it.
HuvaaKoodia
HuvaaKoodia1 May 2013, 13:01
Really challenging, but having to restart from level one every time got a bit tiresome.
JustinMullin2 May 2013, 13:52
Never seen anything like it before. It's very fun. I didn't catch initially that space controls the forcefield - that made it a lot easier! Still a good difficulty though, I think.
GranaDa
GranaDa2 May 2013, 14:18
Loved the awards. Controls are a bit hard but overall fun.
Proch
Proch3 May 2013, 09:39
loved it
Jod3 May 2013, 11:56
Quite clever! Love the physics of the thing, pretty cool!
sudorossy
sudorossy3 May 2013, 23:44
Interesting game, but It felt like nothing I did had any effect. I read through the instructions a few times, but I was still left quite confused.
rykounanba6 May 2013, 19:01
Fun idea, Fun game. Altough it seemed a little hard for me at times.
Fabien Porée9 May 2013, 21:43
This is hard :)
Also very cool!
The end-level prizes are truly excellent.
Zim the Fox
Zim the Fox17 May 2013, 20:54
So my friend told me he wants me to make a game about Maxwell's demon and I said that I didn't think it'd work... Five in innovation and yay for physics! <3

And woohoo! I got re$spect.

The physics worked great (I should try Box2D in Python) though you can exploit them in level 4. Push a ball to a corner and hold it. Release to increase the temperature and hold it again. Finally, you should make MB1 attract in the post-compo version, and WASD still moves the demon.

Fantastic work!
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