Mime Over Matter

Overall★★★★★★★★★★2.73
Fun★★★★★★★★★★2.72
Innovation★★★★★★★★★★2.24
Theme★★★★★★★★★★2.70
Graphics★★★★★★★★★★2.20
Audio★★★★★★★★★★1.90
Humor★★★★★★★★★★2.47
Mood★★★★★★★★★★2.00
Coolness★★★★★★★★★★47%
Note: All links should be working now.

I proudly present my Ludum Dare 26 entry, Mime Over Matter. I decided to embrace retro artillery games and use a muted colour palette to reflect the competition theme. There are ten levels, the last one being slightly randomised in order to create a challenge.

I created this game using Construct 2. While the Web version is the intended release, it is also possible to play the offline version by using the zip file. For best results for the offline version, you need to open the HTML file using Chrome or Firefox. Hope you enjoy playing!

Instructions:
Beware the mimes! Shoot them with your turret to make them go away! Clear all the mimes to move on to the next level!

Tap the arrows to rotate your turret, tap the turret to fire. The longer you tap, the further the bullet goes.

Gameplay Video: http://www.youtube.com/watch?v=s_kVON5-AJs

Comments19

JonRB28 Apr 2013, 16:46
It doesn't seem to be running on my browser (Chrome, win7).

From the screenshots it looks like a decent enough game and I'm looking forward to trying it.
SuperlevelSebastian28 Apr 2013, 17:25
Doesn't work for me either (Chrome and Firefox, Win XP). Also tried the offline version - nothing as well. Will try again later.
FloatingGhost28 Apr 2013, 17:29
Doesn't run on mine either, Firefox, Win8.
Cybearg
Cybearg28 Apr 2013, 21:06
Construct 2 claims something needs to be uploaded for it to work.
AlexFiliauthor29 Apr 2013, 07:59
Thank you frr171. As soon as Scirra updates their export script I'll post the web link. Thank you for your patience everyone.
Dark Acre Jack1 May 2013, 09:30
This definitely makes me think HTML5 is viable for gamedev. Some minor bugs with the physics but overall it works & was enjoyable for what it was.
qgi
qgi2 May 2013, 20:14
Great idea!
Works good on Chrome for Mac.
mrexcessive4 May 2013, 14:22
Shades of angry birds. Nice shooting mimes... could have a boss bronze mime maybe ?
Gremlin4 May 2013, 14:35
A nice little artillery game. Solid physics, though there were a couple of times a box took a moment to settle.

The music gets a little repetitive after a while.

It would be nice to have a reset button for when you totally muff the first three shots and have no hope of beating the level. Is that what Recall is supposed to do? It didn't seem to do anything for me.
onzephyr6 May 2013, 03:45
Fun game. Well executed. No problems running the game in chrome.
AlexFiliauthor6 May 2013, 08:37
Recall is for when the box gets stuck on something
Threef7 May 2013, 15:46
Avesome sounds! Levels are good too.
Broxxar
Broxxar7 May 2013, 16:01
Cool game, well done using HTML5. My biggest problem was the audio was loud and peaking.
marnaouf8 May 2013, 19:14
Good solid fun game. The controls were a little annoying though. Would've been nice to have keyboard controls. Still nice work.
klianc098 May 2013, 19:20
Was that music in the background or constant sound effects? They sounded distorted and started to annoy. Other than that, a simple "shoot the blocks with the canon" game.
RobProductions10 May 2013, 14:46
Cool but graphics could've used more work
arrogant.gamer
arrogant.gamer11 May 2013, 16:29
Amazing that a game which, at its core, is a 48 hour game, could have become so popular.
BarrensZeppelin11 May 2013, 17:16
I liked the idea a lot and the sound effects were real' nifty, but the 'soundtrack' itself was really a bummer imho, you could've done without that. ^_^

I also missed a bar of some sort or just any kind of indication of how much force I put on the cannon, it was hard to judge for yourself how long you had to press to cover a certain distance.

Good job! ~

Other games by @alexfili

Found a bug?
Tell us on Discord