Minga-Me

Minga-Me

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.79
coolness: 1.00
fun: 3.00
graphics: 2.83
humor: 3.64
innovation: 3.12
mood: 3.15
overall: 3.40
theme: 3.54
Hint: There are random fights in the sewers. You should at least go through two of them so you are trained well enough for the next level.

OS/X: As usual the game doesn't seem to run on OS/X. I can't test this myself as I have no Mac, but if you could try running it on the Terminal and post the error message you get, I'll look at how to fix it (because it should actually work).

In Minga-Me you're a new player of the popular MMORPG Minga-Me - at least it was popular until a new developer took over. He, who calls himself "The Gamemaster", has a weird view of Minimalism, which leads to him going ahead and nerfing and un-deving the once loved game.

Somehow Alex, that's who you are, gets dragged into all this,

and now you have to give your best to save the world.

I don't really know what else I should write here.

This time the game has rather simple controls (surprise!) and they're all explained ingame.

It's my first time deploying a libgdx game - but from what I see the single jar should work on all, Windows, Linux and OS/X without a problem. I tried deploying to HTML5, but I guess the game is too big for that - it lagged a lot.
Found a bug?
Tell us on Discord