
Minimal Shmup
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Here's my compo. A simple shoot'em up ( Only 2 levels, and some sprites. I didn't have the time to make some other levels, because of a bad textfile structure :/ So I lost a shitload of time doing those 2 levels xD )
It's made in C++/SFML, and I used Visual Studio 2010.
I will maybe do a Linux version in a few days, if I have the time.
It was a really great experience for me, even if I still have a lot to learn.
Hope you'll enjoy this!
Controls: direction arrows to move the ship, space to shoot.
Enter to select in the menu
update1: added a frame limit to 60 fps to make the game playable on some configurations.
update2: Now it'll work on resolution >= than x*768 ( under that, I think the screen will be too small :/ ). I also removed the laser sound, as it was really annoying. And fixed a colliding bug on the boss. There should be less frame rate drop too.
It's made in C++/SFML, and I used Visual Studio 2010.
I will maybe do a Linux version in a few days, if I have the time.
It was a really great experience for me, even if I still have a lot to learn.
Hope you'll enjoy this!
Controls: direction arrows to move the ship, space to shoot.
Enter to select in the menu
update1: added a frame limit to 60 fps to make the game playable on some configurations.
update2: Now it'll work on resolution >= than x*768 ( under that, I think the screen will be too small :/ ). I also removed the laser sound, as it was really annoying. And fixed a colliding bug on the boss. There should be less frame rate drop too.