Minimal Shmup

Minimal Shmup

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.65
coolness: 0.37
fun: 2.45
graphics: 1.81
innovation: 1.85
mood: 1.67
overall: 2.45
theme: 2.50
Here's my compo. A simple shoot'em up ( Only 2 levels, and some sprites. I didn't have the time to make some other levels, because of a bad textfile structure :/ So I lost a shitload of time doing those 2 levels xD )

It's made in C++/SFML, and I used Visual Studio 2010.

I will maybe do a Linux version in a few days, if I have the time.

It was a really great experience for me, even if I still have a lot to learn.

Hope you'll enjoy this!

Controls: direction arrows to move the ship, space to shoot.

Enter to select in the menu

update1: added a frame limit to 60 fps to make the game playable on some configurations.

update2: Now it'll work on resolution >= than x*768 ( under that, I think the screen will be too small :/ ). I also removed the laser sound, as it was really annoying. And fixed a colliding bug on the boss. There should be less frame rate drop too.
Found a bug?
Tell us on Discord