Loved the idea and the mood, the graphics and the music. The minigames were challenging, but on my machine (Linux with ff, chrome or opera), the gameplay was kind of "jumpy" and the response somehow sluggish, so I had to give up on the 4th mini-game.
This...this was a sendup of the theme right? Or...I don't know.
Extremely well done. I'm annoyed at how clever I thought this was, which I presume is the point. The text did get a bit difficult to read eventually. My head was starting to explode.
There's a nice message here about game development, plus it was funny and the games were creative.
Still, the second game didn't work for me. After clearing all the shapes, it wouldn't let me advance to the next stage, just kept replaying the second game over and over.
Nice idea, nice thougths about minimalism, well implemented. It looks pretty clean and polished. What imo could be improved : a bit less talking (very long to read all the text), change music between minigames ? (I'm not sure it's a good idea, but it may worth trying). very good overall, thanks for the game !
Thanks for playing/rating my game! Your game is incredibly unique and creative, I find it hard to believe all of it was made in only 48 hours. Well anyways, great graphics/music, with the exception that your main character doesn't have any walking animation. The games have a good progression system, and could use some tweaking, but other than that- fantastic varied gameplay
Comments33
I like the music and the humor of the game-dev-cutscenes :)
And the self awareness of the whole game made for some very nice humor. XD
Extremely well done. I'm annoyed at how clever I thought this was, which I presume is the point. The text did get a bit difficult to read eventually. My head was starting to explode.
Still, the second game didn't work for me. After clearing all the shapes, it wouldn't let me advance to the next stage, just kept replaying the second game over and over.
very good overall, thanks for the game !
I don't get the instructions text plus walk to the right screens. I think they are really not needed.
Think the diamonds level difficulty set is just a tad off. The red - instant-incinerate-you - blocks get in the way sometimes in a unforgiving manner.
The music fits your game but gets repetitive.
Sylvain.p - Hey, not a problem... That's why I've shared the source code of this game. ;)
It's fun, a bit too fast to read text (maybe because I kept the button pressed)
Great Job !