This is the game I made for Ludum Dare 26. I only had very limited time, so didn't set my goals too high. It works, though!
Controls: Mouse - control player LMB - shoot W - move forwards S - move backwards
I'm working on building for Mac OSX and Windows(and 32-bit Linux), but I needed to enter the game before the deadline.
PLEASE NOTE: The game might have a few bugs, I'll correct them tomorrow. Also, if you're on Linux, it will sometimes not recognize libSDL_mixer.so in the lib/ folder, and you will have to execute this command: sudo apt-get install libsdl-mixer1.2-dev
The controls are good except for something on the mouse+WSAD stuff. They seem to conflict with each other. I would put some work on the background as well (random colored bg would do the trick). Keep it up
@StMatn, I initially though about displaying health, and moving sideways, but I thought it would make it too easy. But I'll add it if I make a post-LD version, for sure.
Wont run on my Windows 3.11 D: Says Windows (all) so i must complain!!
No but seriously. It's fun but it didn't keep me in it for long, Need a score tally as a minimum if nothing else otherwise if i walk away for 5 minutes i might aswell have just begun there's nothing to show how many awesome kills i've made and how far through i've got. If i hadn't read the comments i wouldn't have known to keep going for something.
I like it. It would be cool if the camera moved along with the craft - showing the ship at the center of the screen at all times. Would be cool for aiming, I think.
A few bugs here and there, but other than that, it was rather nice.
With more polish, better choice in sounds and more UI, this game had a lot of potential.