MiniMemory

by jpcote
Overall★★★★★★★★★★2.41
Fun★★★★★★★★★★2.37
Innovation★★★★★★★★★★1.38
Theme★★★★★★★★★★3.07
Graphics★★★★★★★★★★2.30
Audio★★★★★★★★★★2.00
Mood★★★★★★★★★★1.94
Coolness★★★★★★★★★★46%
MiniMemory is a Simon-clone, you have to reproduce the pattern made by the box without error to win.

I learned a lot of Unity and NGUI during these 48 hours.

Comments10

TrentSterling
TrentSterling29 Apr 2013, 06:03
I wish it was faster paced! The only reason I would forget is that I was in a rush!
JFlegle30 Apr 2013, 01:06
A nice little Simon clone. Pretty good for learning on the fly.
Bevilacqua
Bevilacqua30 Apr 2013, 01:24
Fun for a little but. Wish it was a little more difficult
tankete
tankete1 May 2013, 01:17
I remember playing this forever as a kid! Any way to speed it up?
jpcoteauthor1 May 2013, 11:28
There is no way to speed the game up... it's another lesson learned :) For my next game, an option panel will be available.
Joror
Joror1 May 2013, 22:24
Speeding up the gameplay would put a lot more energy in the game, the slowness is almost making it more difficult now. ;)
zatyka2 May 2013, 23:19
If your goal was to clone simon in a 3d environment, you definitely succeeded. My major complaint is the slow speed. Entertaining for a bit, though I'm terrible at at memory games. I hope to see you at LD 27.
zkenshin
zkenshin9 May 2013, 01:51
Nice job, but I also agree that the pace is a bit slow.
stqn9 May 2013, 01:53
Can you make a Linux build? There is no Unity web player for Linux.
Jellycakes11 May 2013, 03:19
Great! Very very simple and the mechanics were clear despite the lack of instruction. I made it up to level 10 before I did a wrong move. Nice job!

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