
Minimum
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Something of a cross between a puzzler and a stealth game.
Inspiration came from the idea of a system that didn't work well when too big. I borrowed ideas from deck building games, then tried to emphasize the pain of not planning your hand well. Which in turn is impossible to do if you don't keep your collection very minimal.
Sorry for the lack of music - I'm not a musician and didn't want to ruin it with what would end up being very horrible sound.
Windows and Linux x86_64 binaries provided.
Building from source is easy if you need 32bit linux, single dependency is SDL2 (which you can put the source of into the game's top-level directory and CMake will pick it up.)
Inspiration came from the idea of a system that didn't work well when too big. I borrowed ideas from deck building games, then tried to emphasize the pain of not planning your hand well. Which in turn is impossible to do if you don't keep your collection very minimal.
Sorry for the lack of music - I'm not a musician and didn't want to ruin it with what would end up being very horrible sound.
Windows and Linux x86_64 binaries provided.
Building from source is easy if you need 32bit linux, single dependency is SDL2 (which you can put the source of into the game's top-level directory and CMake will pick it up.)