This game is really good, a shooter with minimalistic graphics. I liked the graphic. At the beginning I did not understand which color is an enemy and which is ammo. I think you should add that to the description.
A
acatcalledfrank29 Apr 2013, 11:45
Neat little game, it's good fun. I like the jumping/fading death animations, they're a nice touch.
Good rythm and & Good difficulty curve. Player maybe 30+ games. At 10 learn I can fire up ( take that blue flyers ! ). At 20 lean I can fire down... Mmmh not so useful in late game buttons of funs at start for skill shot :D
5400 ? Seriously, I could hardly reach 2000-2500... You should stop that counter on player death it would make the final score more readable. ( With a blinking and a little coin *Beep* ) Or at least show it on the gameover screen.
Tainting dead monster in white is genius, usually people tend to turn contrast down to make active game elements more visible, but white being plateform and hero color it somehow feel safe. Very intuitive.
I had no problems with ammo box, but considering the above comments maybe they would work better with grey ( like hero grey )
The splash screen and the game are a bit out of sync. A blockier splash screen would have worked better. Rather reminiscent of Super Crate Box, but I liked the fact that you could aim your gun.
WHAT!?!? All that only to find out 'there is no potato.' After a couple of plays, I fired up JoyToKey. I enjoyed the game much more with a game pad. Also, if you stand on the inner edge of one of the lower platforms and fire up, you're pretty much invincible until "a little something happens." But, overall, an EXCELLENT entry!
@infernet89 Fun fact: The flamethrower was supposed to be a machine gun but due to a bug, i made it into a flamethrower, I thought it was more interesting than a machine gun ^^
@PhaZ90771 QA in LD? I think i spent about 1 hour in total, i know it is very unbalanced, sometime around 2000 is it very hard and around 3000 very easy, and the weapons, i don't know :P
Comments39
At 10 learn I can fire up ( take that blue flyers ! ).
At 20 lean I can fire down... Mmmh not so useful in late game buttons of funs at start for skill shot :D
5400 ? Seriously, I could hardly reach 2000-2500...
You should stop that counter on player death it would make the final score more readable. ( With a blinking and a little coin *Beep* ) Or at least show it on the gameover screen.
Tainting dead monster in white is genius, usually people tend to turn contrast down to make active game elements more visible, but white being plateform and hero color it somehow feel safe. Very intuitive.
I had no problems with ammo box, but considering the above comments maybe they would work better with grey ( like hero grey )
Great entry top fun mark !