
miNOMalism
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Team:
Eatacay - concept, graphics, music
Jarnik - gameplay, programming
miNOMalism is a minimalistic food chain ecosystem simulator, with you being its lowest part. However, thanks to pheromone distribution, you can control bigger creatures and keep the races from going extinct and thus the whole ecosystem in a balance.
Controls: ARROW KEYS - move
Overview:
PLAYER - control the tiny purple creature
GOAL - don't let any race go extinct
FOOD CHAIN - reds eat yellows, yellows eat green, greens eat YOU
PHEROMONES - run through pheromone pools in the corners to attract corresponding creatures
HUNGER - each creature is either hungry or full
MATING - two full creatures of the same kind can give birth to an offspring
Eatacay - concept, graphics, music
Jarnik - gameplay, programming
miNOMalism is a minimalistic food chain ecosystem simulator, with you being its lowest part. However, thanks to pheromone distribution, you can control bigger creatures and keep the races from going extinct and thus the whole ecosystem in a balance.
Controls: ARROW KEYS - move
Overview:
PLAYER - control the tiny purple creature
GOAL - don't let any race go extinct
FOOD CHAIN - reds eat yellows, yellows eat green, greens eat YOU
PHEROMONES - run through pheromone pools in the corners to attract corresponding creatures
HUNGER - each creature is either hungry or full
MATING - two full creatures of the same kind can give birth to an offspring