.MONDR

.MONDR

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.41
coolness: 0.35
fun: 3.49
graphics: 3.26
innovation: 3.40
mood: 3.22
overall: 3.57
theme: 3.97
A fairly simple "dodge stuff" game with a coat of Piet paint. I forgot to mention it anywhere, but you can also use WASD to move if you like.

The only objective is to avoid the colorful rectangles as long as possible. The game ends once you've been hit by all three primary colors (red, yellow, and blue), turning your little square from black to white.

After getting hit by a color, you can safely ignore that color (and its component colors) for the rest of the game. I mean what would happen, you turn double-yellow?

Made in 47.5 hours with AS3, Flixel, Paint.net, and Bfxr.
Found a bug?
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