Mondrian Click

Overall★★★★★★★★★★2.14
Fun★★★★★★★★★★2.10
Innovation★★★★★★★★★★2.24
Theme★★★★★★★★★★3.24
Graphics★★★★★★★★★★2.29
Audio★★★★★★★★★★2.95
Humor★★★★★★★★★★1.64
Mood★★★★★★★★★★2.45
Coolness★★★★★★★★★★100%
////////////

Click yellow.

Avoid red.

Ripples block clicks.

Music by Kevin MaCleod. Made in Unity.

Vote++

////////////

screenshot

Comments58

Porpentine28 Apr 2013, 11:28
seemed so simple at first (click the dot) but the combination of lighting, slow crosshairs, and music became mesmerizing
DaveDobson
DaveDobson29 Apr 2013, 04:32
Very simple game, but fun. Really cool feel and music. I couldn't always click when I wanted - I wasn't sure how or why that was limited, or whether I was messing up the crosshairs somehow. I got 17 in my game - no idea if that's good or not. Fits the minimalism theme well.
visibleatom
visibleatom29 Apr 2013, 05:12
I hit 27 once I realized what was going on (didn't read instructions in submission page). There seems to be a bug in the click-detection, though, as many times I had both the crosshair AND the mouse pointer on a yellow dot and it took multiple clicks to get it to register.
thristhart
thristhart29 Apr 2013, 05:21
As everyone else mentioned, the click detection issue is really frustrating. Stops this from being an otherwise very atmospheric game. Fix that up, add a little polish, and I could spend a long time just clicking things! On that note, I'd like a "free" mode, with no time limit.
CherryNukaCola
CherryNukaColaauthor29 Apr 2013, 05:50
The click detection is actually working fine. You can't click on a circle that is underneath a "ripple". Sorry, I've updated the instructions to make that more explicit.
SkyWolf29 Apr 2013, 06:34
The perspective on the "crosshair" threw me off a bit at the beginning, maybe an ortographic camera would've suited better, but it's alright and i managed to click 30! :D Hope is good.
tonic29 Apr 2013, 12:50
A different idea for sure! Somehow I found it bit hard to figure out where the red / yellow color keeps moving, so in the end it still felt more like random clicking here and there since the colors seemed to be whizzing past, or something.

(PS. you're supposed to make your own music, not use somebody others, for 48hr compo entries)
CherryNukaCola
CherryNukaColaauthor29 Apr 2013, 13:57
Re: the music, I wasn't aware of that - (the rules make it sound like it's kosher as long as you have legal right to use it, maybe that needs to be more explicit on the rules page...?) Anyways, I've switched it over to a jam entry.
scriptorum
scriptorum29 Apr 2013, 15:31
Thanks for the clarification regarding the ripples. I thought the input was just wonky. If you added a sound effect for a failed click due to a ripple that would help clue folks in.
Dew
Dew30 Apr 2013, 02:17
The atmosphere was perfect!
Phase
Phase30 Apr 2013, 03:13
Fits the theme well. It could use some sort of ingame feedback that tells you you can't click in a ripple. It also seemed like all of the yellows moved right, while the reds moved left, making it a lot less difficult to find them.
boboKat
boboKat30 Apr 2013, 03:49
I liked it. The music was really good. I thought the lighting was a but dull - I would have suggested unlit shaders to get more of that full color Mondrian look. Not quite sure how the ripples work.
vladimirdlc
vladimirdlc30 Apr 2013, 04:13
It took me a little to guess the mechanic, and yes after rechecking the instructions it was more fun and less frustrating.
Ah, btw, have you played hundreds? xd.
Deadlyapps
Deadlyapps30 Apr 2013, 04:45
a little hard to get into. the music was good
Ryusui
Ryusui30 Apr 2013, 05:49
Surprisingly atmospheric - it reminds me a bit of an old Amiga game. My big problem is that the mouse cursor and crosshairs don't quite seem to agree on what I'm trying to point at.
timtimtimtim
timtimtimtim30 Apr 2013, 06:40
cool idea. seems like i was sometimes being blocked when it didn't make sense. the ripples were harder for me to see when they got bigger, which was frustrating for me since they were more important (taking up more of the screen)
qdowngames30 Apr 2013, 06:54
At first I was like huh? Why aren't some clicking? Read the rules, duh! Sometimes the simplest things - nice work!
orangepascal
orangepascal30 Apr 2013, 07:05
it's a bit short, but there is something there that kept me coming back.. well done
lightnarcissus
lightnarcissus30 Apr 2013, 07:43
A few minor issues aside, it is a simple but really fun game.
EdoMiyamoto
EdoMiyamoto30 Apr 2013, 08:46
Sometimes the click doesn't work !
mrexcessive30 Apr 2013, 19:51
Like the shades and colours. Almost relaxing pastime there... wall sized on a whiteboard ... runs out of interest, but if you're relaxing that doesn't matter... it's like playing with your fingers in some running water
Sylvain.p
Sylvain.p30 Apr 2013, 21:30
The countdown is hard to see, maybe make it more viewable, for better feeling.
TenTonToon1 May 2013, 05:43
Very moody and atmospheric, and I like the way you added the Mondrian-esque visual flair to the very gameplay, instead of simply using it as an "easy" backdrop for the action in order to get extra theme points.

The click thing, even though it's a feature and not a bug, still kinda seems detracting from the overall experience. And a free, 'endurance' mode where you can click you brains out would certainly be a nice post-compo addition :D

Congratulations! :)
lotusgame1 May 2013, 08:32
Superb music and atmosphere. Sometimes the click doesn't work. Nice work.
hypp
hypp1 May 2013, 11:55
I think this one fits the theme perfectly. And fun to play as well!
kazukishida1 May 2013, 12:36
Very simple concept, clean and beautiful execution. I played much longer than I thought I would. The music and sfx were fitting as well. Great game! :D
daniel23571 May 2013, 14:36
I've scored 30. nice concept. fun played. nice game :).
GreenPixelDev1 May 2013, 16:09
Great mood and effectively simple :D Feels like a living painting!
Christopher Schulte1 May 2013, 19:59
This has a very nice flow to it. I think the graphics could have been a little more vibrant to have really sharp contrasts between objects, but the mood and theme use are fantastic. Well done.
zazery
zazery1 May 2013, 23:06
I scored 25 on my second go once I read the instructions. Once you get a nice rhythm going it feels great.
hissssssssss2 May 2013, 03:15
This is a really great way to interpret the theme. You can see how it was inspired by the art without mimicking the art itself.
gilmore6062 May 2013, 05:59
Really smart minimal game! I love the aesthetic. As other reviewers said though, the click detection is a bit frustrating.
Travis Irby2 May 2013, 07:46
Really good entry! Love the concept with the lighting effect and the audio is superb :)
Hegemege
Hegemege2 May 2013, 17:03
Smooth audio and overall quite relaxing. Had some click detection issues though, but a nice little game!
Rafael Sales2 May 2013, 19:01
Good game. Extremely minimalist :)
runonthespot
runonthespot2 May 2013, 20:38
I found the crosshair a little distracting- perhaps a too thick- made it easy to miss-click. I also tend to dive into games and read instructions after.. was much better the second time around :)
alwaysinbeta2 May 2013, 21:57
Good concept. Bit frustrating at times with unsuccessful clicks but a fun game.
Waave
Waave2 May 2013, 22:28
Might be better if the mouse pointer were hidden, I couldn't tell at points whether the crosshair or my mouse was targeting the dots.
PabloAlexandre31
PabloAlexandre314 May 2013, 02:30
Simple idea, but fun gameplay. Sometimes the click doesn't work, making a difficult the gameplay (Maybe because the aim don't ignore raycast). The Soundtrack is very good. Nice Work!
ohsqueezy
ohsqueezy4 May 2013, 09:54
Great idea using the ripples! I also like the effect of the discs floating between the bars.
SmilingCat4 May 2013, 12:17
Pretty cool, I like how the ripple mechanic prevents you from just camping a small area with the mouse.

Good job.
Prelucid
Prelucid4 May 2013, 18:05
I thought the music sounded familiar hahaha, I managed to figure it out without reading the instructions. The clicking seems a bit restricted. Would have liked to click madly with some effect. That or the clicks weren't working.
Catman
Catman5 May 2013, 10:54
Original mechanic, I liked it!
Mesene5 May 2013, 19:42
I felt laggy watching my cross on other place than games one.
Nice entry.
GaTechGrad5 May 2013, 23:20
Liked the concept of the ripples blocking your clicks. Really made me think of which circle I should click next.
Alex Shestakov9 May 2013, 05:40
A bit hard to control but minimalistic enough :)
AndyBumpkin
AndyBumpkin10 May 2013, 11:41
34! The ripple idea made it a lot more interesting than I thought it would be :)
GameRespect
GameRespect10 May 2013, 15:31
I liked the way the layout was designed, and the aesthetic and music was pretty nice. Gameplay was minimalistic, though it can get repetitive after awhile. Awesome entry though :D
Tiago Ling Alexandre11 May 2013, 15:13
Simple game, with a interesting take on the theme. It seems that the clicks are a little unresponsive (even clicking circles outside the ripple waves). I think the colors could have been more vivid.

Overall, nice little game, congrats!
Jacques_le_lezard12 May 2013, 18:41
Minimalist yes but no fun enough (moreover the clic is really hard, a bug I think)
But I liked the sound/music of the game!
Syawra
Syawra14 May 2013, 00:46
It's simple, yet fun. I loved the sound effects and music !
Roupette14 May 2013, 05:59
You've made me a minimalistic cowboy :).
Sebastian
Sebastian14 May 2013, 19:33
I managed 39. Very cool game mechanic and really rather a lot of fun to play. Only thing I don't really like is the colour palette. Also, an orthographic camera would of made a lot of sense here I think.
mtrc17 May 2013, 00:42
Nice! Very simple, but really well put together.
Martin_Monosys19 May 2013, 13:13
Okay, now I inderstand what "Ripples block clicks" means! :) Still, not a bad game, very cool soundtrack...

Other games by @cherrynukacola

Found a bug?
Tell us on Discord