Fantastic graphics style. Played through the whole thing, just had to know what was behind that awesome door. The lack of sound makes me sad though, and the controls could be smoother, but I love the style and the feel of it.
Quite a nice game, although I would have liked something to tell me the objective (other than open the door - was there something you had to get, for example). Also, the jumping was a bit jerky - I would have preferred smooth jumping (by using acceleration, presumably).
The character animation was adorable! And I never get tired of seeing a world spring into existence around me. It left me wanting more, which is always a good thing. ^_^ Thanks!
Loved the gimmick with the scenery materializing as I went along. Jumping seems a bit unforgiving, though - I accidentally fell into a pit and was trapped with no way out.
Loved the idea, and the art style. If you threw in some ambient music, I think it would totally draw the player in. The choppiness of jumping was a little much, but aside from that, I really enjoyed this one. I hope you keep working on it!
Like captainkraft I can't run the game in Chrome (28.0.1478.0 beta-m), might want to take a look at that! The graphics are lovely and the effect used to reveal the level is great. I wish it had sound and the controls weren't so clunky, though! But I guess that's something for you to work on in future. Good job!
Cute little game, maybe a little more work on the platformer engine but overall I liked it. The idea of levels appearing in front of your character are giving a real plus-value to thing game, and that for both the graphical and gameplay experiences.
Works on IE, couldn't get it to load in Chrome! Loved how the levels popped in around you. Would have been good to see the first gem pop into the door after completing the first level.
Comments24
The jump was a little bit annoying.
Yep, we prefer finish the game and add a level than finish set the movement ^^', so, sorry for that :D
Also jumping is a little bit twitchy.
I promise I'll improve the movement/collide and jump :p !
Loved how the levels popped in around you. Would have been good to see the first gem pop into the door after completing the first level.