nadir

by zillix
Overall★★★★★★★★★★3.33
Fun★★★★★★★★★★3.02
Innovation★★★★★★★★★★3.74
Theme★★★★★★★★★★3.62
Graphics★★★★★★★★★★3.14
Audio★★★★★★★★★★2.48
Humor★★★★★★★★★★3.48
Mood★★★★★★★★★★3.61
Coolness★★★★★★★★★★71%
violet is falling.
or perhaps, running.
possibly chasing something.
she doesn't remember.
but she knows something has gone very wrong.

five adventurers had set out to root out the warlock from his tower.
try to piece together what happened, how she ended up here, and what happened to the others.

CONTROLS:
left/right: move
up/down: choose
hold spacebar: speed up text
-/+: adjust volume

for those counting, there are 10 endings, 1 secret ending, and 500 lines of dialogue

Comments22

donan
donan28 Apr 2013, 22:20
hahahaha, its really funny the game. Really original and well done. Only dislike how failing answers works, because after a while it gets a bit boring having to smash yourself to skip aaall the text :)
Zillix
Zillixauthor28 Apr 2013, 23:00
good call. now, holding SPACE makes the text go way faster. thanks for the feedback!
RealyUniqueName29 Apr 2013, 06:29
I can't stop myself bouncing off the walls. This makes me laugh :)
jhrrsn
jhrrsn29 Apr 2013, 07:19
Very cool idea, and really well executed! Good job.
GetFun29 Apr 2013, 07:20
=O what is this? surprising cool!
DkCub2329 Apr 2013, 07:25
I really like the graphics. They suit the theme well.
mortus
mortus29 Apr 2013, 07:47
Nice idea, but would be cool if there were checkpoints so you don't need to start from the beginning. I skipped few lines also, because of how space works. Would be better if it just skipped one current line when pressed.
hgouveia
hgouveia29 Apr 2013, 12:21
love the art, the effects, and fun! :D
qgi
qgi29 Apr 2013, 17:50
Really fun and well written! Enjoyed it very much.
Jonapulse
Jonapulse29 Apr 2013, 22:10
That was fantastic. Thank you so much for the walkthrough, I'd found the egg end (the dark one) and I was still looking for more possibilities.
stevejohnson
stevejohnson30 Apr 2013, 07:54
Thanks for posting a walkthrough (and making a fun game)!
theRestlessTaxidermists
theRestlessTaxidermists30 Apr 2013, 08:32
I'm usually bored by "a lot of dialogue" kind of games. But I eally enjoyed playing this one.

I think, just having to avoid walls while reading, is a very simple idea, but add really something.

Well done !
AndyBumpkin
AndyBumpkin30 Apr 2013, 08:36
Weird and cool :D

The multiple endings were great and it was well written. One of my favorite entries so far!
Tyro
Tyro1 May 2013, 07:13
Super cool concept and simple yet pleasant visuals. The dialogue seemed decently written too, so props all around.
NAMKCOR
NAMKCOR2 May 2013, 03:10
Neat idea, I'm not patient enough right now for it though, haha.
jijaweb2 May 2013, 17:35
Cool concept. !
zatyka
zatyka2 May 2013, 19:22
You're actually the reason I started doing Ludum Dares. I found Endeavor, loved it, tracked its origins, and here I am. Anyway, I always look forward to playing your LD games; you come up with very interesting ideas. This one has a very "choose your own adventure" feel to it. Very simple, but tons of depth. I very much enjoyed playing it. Keep up the excellent work, and I'll be keeping an eye out of your LD27 entry.
paulopn
paulopn3 May 2013, 19:29
Really amazing game and definitely the entry that has kept me playing for longer until now.Great job!
Gareth Jenkins6 May 2013, 12:09
Most text of an LD I've read ever. Great stuff.
Xanjos20 May 2013, 00:00
Pretty interesting game. Really liked the multitasking between making dialogue choices and trying to avoid the walls (most of the game). The dialogue and endings were absolutely well written.
3p1c_d3m0n28 Jun 2013, 18:40
*some spoilers*
Is there any ending where it doesn't say "wait, that's not how it happened?", other than the secret ending?

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