OIA

by jerrre
Overall★★★★★★★★★★3.34
Fun★★★★★★★★★★2.97
Innovation★★★★★★★★★★4.03
Theme★★★★★★★★★★4.03
Graphics★★★★★★★★★★2.61
Audio★★★★★★★★★★2.61
Humor★★★★★★★★★★1.95
Mood★★★★★★★★★★2.86
Coolness★★★★★★★★★★55%
OIA gets its name from the vowels of Mondrian. I tried to put minimalism in, in is many as possible ways.

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==DESCRIPTION==

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OIA is a puzzle game about getting to the goal by removing as much blocks as possible, meanwhile you are automaticly creating a visual art work, and also the music will will become more and more minimal. All the instruction texts are Haikus. Also there is a lot of trinities involved, the minimum number to get a three dimensional relationship. Three colors, three sizes, three shapes, three color combinations, three vowels, three sounds, three levels, three sentences...

For help press 'h' in game or look at screenshot 2.

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==TECHNICAL==

=============

Created with LibGDX in Eclipse using Java. My goal was to create a browserbased game but I think I used one function which is not working in HTML5 so again a Java entry, should work fine, there's also an Android version, but it plays best on a desktop/laptop. Images are created in Pixen, music is generative but the sounds are created using Abletion Live and Audacity. Also GIMP was involved a bit and Hiero.jar for creating bitmapfonts.

Comments19

SuperlevelSebastian28 Apr 2013, 13:49
Wow. That's what I call a complex level-design! Love it.
frr17129 Apr 2013, 06:31
Innovative, but insanely complex - I could only beat the first level by copying your screenshot, lol.
jerrre
jerrreauthor29 Apr 2013, 07:11
Thanks and haha never thought about that, but I will keep it as a hint :P
imagnity
imagnity29 Apr 2013, 08:16
It's hard which means it's challenging. I like challenges. Very very good brain twister.
cmayhem29 Apr 2013, 09:48
Very very difficult, but at the same time also addicting. Perhaps add hints for dummies like me (reveal one block that should not be deactivated for example).
jerrre
jerrreauthor29 Apr 2013, 09:54
Never expected that it is so difficult :P, revealing one block is hard because there are multiple solutions to every level :P
But thanks for the feed back
hgouveia
hgouveia29 Apr 2013, 10:13
Very cool!, complex!
MagiMaster29 Apr 2013, 11:16
It seems to be much easier if you clear the board and build up rather than starting with a full board.
noa29 Apr 2013, 11:16
Good idea but too complex for me ^^
jerrre
jerrreauthor29 Apr 2013, 18:09
You sound like a true minimalist ;)
ashdnazg30 Apr 2013, 15:38
Was challenging and fun!
JimmyLord30 Apr 2013, 15:43
Overwhelming at first, too many objectives, but once over that hump, it's simple, clear and engaging, really enjoyed this one. I would have liked to see outlines of the turned off shapes with a hint of color, so it would be more thought and less clicking. I lucked out and finishing the final level in 15, the only one I managed to do minimally.
jerrre
jerrreauthor1 May 2013, 16:39
Thanks for the long feedback, the colors are still vaguely visible when turned off, but probably to vague for a lot of monitors :P, and 15 is real good, did not know it was possible to be honest
Joror
Joror1 May 2013, 21:35
Quite a nice range of puzzle mechanics! Not too strict, to keep in the casuals, but diverse enough to need to think. Music was a bit hectic for a puzzle game without a timer, yet interesting in its randomness. :)
JustinMullin2 May 2013, 03:03
Huh, crazy. At first the game seemed SUPER complicated, as I was overwhelmed by all of the icons on the screen with no text. Then I discovered the help button, and all was well. ;)

Pretty fun little puzzler! The music got kinda annoying, but it's cool that it's dynamic.
olkeencole3 May 2013, 02:59
Surprisingly easy to pick up after you do a bit of reading and testing. Plenty of elements to consider when picking blocks. Like someone said above, it seems to be easiest when you clear the board and start from there. The music is much less fun that way, though.
dotteri3 May 2013, 12:59
Too complex and amazing at the same time. It's really challenging.
f7f511 May 2013, 00:04
I loved the generative music! :)
But I'm not really a puzzle-lover so I ended up with a big headache before completing level 1...

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