I really liked the game while it lasted. It only took me around 10-20 seconds to complete the level. I had fun and liked the solid controls, physics and mechanics (one way platforms + changing the y-axis). Overall it is a good experience and although these mechanics were used previously in other platformers, I felt you used them well in new innovative ways to create a fun experience.
Excellent job.. very clever mechanic changing gravity and rotation of player. Needs more levels after and perhaps a simpler level one. A multiplayer version would be hilarious on a TV/Console
Lol, I thought I had died when I reached the green particles, like maybe they were poison or something. Then I realized the game had just gone sideways on me.
Loved the music. As soon as the cloud made me rotate I got excited that the game was going to be pretty complex, all in that room. Alas, that was almost the end. It would have been cool if I had to play it in every direction or something! I had a lot of fun in the short game anyway. Boy can I jump high!
Interesting concept, transforming in different ways to get to different parts. The game feels solid, only it's a little too short. I think the controls are a mistake, simply use absolute directions instead.
Comments27
Criticisms: the controls felt odd when ending up sideways. I also suffered from the same problem stevejohnson had, too.
I particularly found the controls a little bit confusing, but the idea is just awesome!
Good concept
Do you mean when the level goes sideways to have LEFT be the jump button, and UP and DOWN to move on the platforms?
Hmmm, that might resolve the issue... I'll have to give that a try and see if that works.
Thanks for the feedback!