PATCh

Overall★★★★★★★★★★2.96
Fun★★★★★★★★★★2.69
Innovation★★★★★★★★★★3.67
Theme★★★★★★★★★★3.94
Graphics★★★★★★★★★★2.78
Audio★★★★★★★★★★2.16
Humor★★★★★★★★★★1.86
Mood★★★★★★★★★★2.51
Coolness★★★★★★★★★★86%
Just left clic, patch and score

-Just cover the plan with patch and dont cover different color
-the next path begin with the edge of the previous one
-if you superpose different color you lose life.
-DONT FORGET one patch have no color its just for move on the plan
"N" increase the number of different patch.

have fun and thank you all for this great week end

Special thanks to MONDRIAN Piet (1872/1944) who animate this LD26

EGos_doud

Comments29

hellheaven29 Apr 2013, 04:09
Realy nice game ! I like it
rujo29 Apr 2013, 10:01
nice one, fits good with the theme.
ananasblau
ananasblau29 Apr 2013, 14:09
BRILLIANT logo! Took some time to get the rules (some effects and sounds would help to make good/bad moves clearer), and one of the colors being white didn't make it easy, but once you understand it is super fun to play. sounds and stuff would be nice.

116, 122, and 136, are those good scores?
EggDestroyer
EggDestroyer29 Apr 2013, 14:09
Not a bad game, quite fun, but seems to be "random" as you don't have any information on the next patch. So you have to figure out strategies mostly based on luck, given you have been able to create useful zones earlier. Some additional sfx or a bit improved graphics (mostly on the title screen) couldn't hurt also.

Still a cool concept, well crafted and fitting the theme :-)
EggDestroyer
EggDestroyer29 Apr 2013, 14:10
Not a bad game, quite fun, but seems to be "random" as you don't have any information on the next patch. So you have to figure out strategies mostly based on luck, given you have been able to create useful zones earlier. Some additional sfx or a bit improved graphics (mostly on the title screen) couldn't hurt also.

Still a cool concept, well crafted and fitting the theme :-)
robertcalvert29 Apr 2013, 14:15
This is a great use of the theme.
egosauthor29 Apr 2013, 14:34
i assume the menu page is quite ugly....
For the white patch, its only in hard mode N=3
the medium score his close to 160 150 140

And your right this concept need an information of the next patch
i wanted to add this feature but you know ...... the time

Thanks for your feedback
triforcespark
triforcespark29 Apr 2013, 15:10
Nice game, but lacks clear instructions.
Meep29 Apr 2013, 17:33
A very nice minimal puzzle. :) I feel it would benefit from being able to look ahead to what the next piece would be (Like in Tetris). Aside from that, good work!
loxo29 Apr 2013, 17:33
Interesting concept.
Tiago Ling Alexandre29 Apr 2013, 17:34
Nice take on the theme! Not very intuitive, i had to read the instructions to play correctly. Could have the option to save snapshot, this way players would be able to show their own Mondrian-style pictures!
invaderJim
invaderJim29 Apr 2013, 17:34
This game is hard! :( I will win... one of these days...
Arkazon29 Apr 2013, 17:41
Nice idea although it took quite a while before I worked out what the rules were.

As EggDestroyer has mentioned it needs some hint about the next block, even if it's only the size.
Gama11
Gama1129 Apr 2013, 17:42
Really interesting and innovative game. But it seems more luck than skill-based.
lulzfish_429 Apr 2013, 18:35
Not really my kind of game.
hamrath29 Apr 2013, 18:46
Nice, really fits the theme. I was thinking about something similar, but it was too abstract for me.
shohs29 Apr 2013, 18:50
Well executed, although as others have said some ingame instructions may have been helpful.
egosauthor29 Apr 2013, 19:10
sorry for the lake of instruction i wanted the discovery of color was a part of game mechanism
svenardo30 Apr 2013, 04:12
Very interesting game. Would definitely be improved with feedback of when you do good or bad moves.
Crazi45630 Apr 2013, 06:41
Quite amusing, fits theme nicely
shiprib
shiprib30 Apr 2013, 19:56
Really good use of the theme, I pondered on Mondrian for a while before deciding it would be too difficult for make a game out of it. I'm happy you did!

Took a wee while to learn but good once you get the hang of it. I agree with other comments that some sort of "next piece" indication would be nice to be able to plan a little bit - nothing's worse that getting two massive blue panels in a row when you're really hanging out for the transparent "Get out of Jail free" card. :)
shiprib
shiprib30 Apr 2013, 19:58
Really good use of the theme, I pondered on Mondrian for a while before deciding it would be too difficult for make a game out of it. I'm happy you did!

Took a wee while to learn but good once you get the hang of it. I agree with other comments that some sort of "next piece" indication would be nice to be able to plan a little bit - nothing's worse that getting two massive blue panels in a row when you're really hanging out for the transparent "Get out of Jail free" card. :)

PS: 158 / 176 / 157
shiprib
shiprib30 Apr 2013, 20:00
Oops noob at commenting lol
whilefun30 Apr 2013, 21:26
Pretty cool idea :) I like the shuffling sound effects.
l3dx1 May 2013, 09:08
Nice work. Hard game.
kyyninen
kyyninen1 May 2013, 10:28
Good concept! Needs "next block"-display like in Tetris.
egosauthor1 May 2013, 23:45
After so many response i upload a new version with the next patch "like tetris"

AND playabbla by touch control on tablette & smartphone

thanks you for your help )°(
Xanjos11 May 2013, 14:08
Really nice use of Mondrian as part of the game mechanics.
Sylvain.p
Sylvain.p14 May 2013, 00:18
Cool concept, It will maybe be better with more feedback on your progression etc.

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