
Pillar
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Barely finished in time. Use the html page inside the download to play. The source is included.
There are tons of things that need to be done to it, but I think it's fine for the comp. Tell me what you think and how it runs.
Movement keys: AWSD and arrows.
Spell: Number keys and click.
Hint: If you get stuck, head back to the village and read what they have to say. It changes when you get new spells.
Update: I decided to go ahead and continue to work on this project. We're still looking for animators. If you are interested in helping us with the project, send me a portfolio of your artworks and animations: [email protected].
I'm looking to keep a clean style with vector graphics, compatible with flash. The end product won't be a web flash game. I want to make this a fully featured game.
*In case anyone was wondering, I stripped down the original to no story, just spells in the post-compo until I can work out the performance issues.
There are tons of things that need to be done to it, but I think it's fine for the comp. Tell me what you think and how it runs.
Movement keys: AWSD and arrows.
Spell: Number keys and click.
Hint: If you get stuck, head back to the village and read what they have to say. It changes when you get new spells.
Update: I decided to go ahead and continue to work on this project. We're still looking for animators. If you are interested in helping us with the project, send me a portfolio of your artworks and animations: [email protected].
I'm looking to keep a clean style with vector graphics, compatible with flash. The end product won't be a web flash game. I want to make this a fully featured game.
*In case anyone was wondering, I stripped down the original to no story, just spells in the post-compo until I can work out the performance issues.