Pillar

Pillar

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.26
coolness: 0.77
fun: 2.44
graphics: 3.70
humor: 2.19
innovation: 2.95
mood: 2.95
overall: 2.91
theme: 2.70
Barely finished in time. Use the html page inside the download to play. The source is included.

There are tons of things that need to be done to it, but I think it's fine for the comp. Tell me what you think and how it runs.

Movement keys: AWSD and arrows.

Spell: Number keys and click.

Hint: If you get stuck, head back to the village and read what they have to say. It changes when you get new spells.

Update: I decided to go ahead and continue to work on this project. We're still looking for animators. If you are interested in helping us with the project, send me a portfolio of your artworks and animations: [email protected].

I'm looking to keep a clean style with vector graphics, compatible with flash. The end product won't be a web flash game. I want to make this a fully featured game.

*In case anyone was wondering, I stripped down the original to no story, just spells in the post-compo until I can work out the performance issues.
Found a bug?
Tell us on Discord