@Suese - Totally Agree. Totally a lack of time management on my part. Just put on some dubstep in soundcloud instead :)
@Scott - All of the 8 levels can be completed in a single cascade :) The max score of the 8 levels made during the compo is 24. I *am* working on more levels, i'll post a link (separate from the compo link) with additional levels, at some future point.
Oh, one level requires two-moves to start the cascade, but finishes completes on the cascade generate from that.
since you didn't provide any instructions I was a bit clueless at first, but after the first level "solved" itself I was amazed. sadly I seem to be to tired for this kind of game right now (I'll check back!) but the satisfaction from seeing a level getting solved is amazing
Very minimalistic! I will confess to not liking these sorts of puzzles very much, and yet I clicked on your game over the one that came before it in my list just because of the screenshot, so maybe I do. But I don't. They make me mad.
Very good! Could have used some instructions, but once i figured it out it was super fun! Very satisfying to trigger chain reactions with a single click. Super clever level design.
Can you explain the physics behind why and when cascades happen? The animation usually happens too quickly for me, so I haven't been able to figure it out.
Very nice, very simple. In 3 tries I managed to max out at 23 points (apparently I did something wrong on the last level and missed a point, oh well). Nice game, I look forward to the future levels.
@BrainSlugs - The numbers at the bottom are Level : Score
The general concept behind the cascading is this: - When you match up two squares' yellow dots, the row or column those dots make will slide in toward the central point of the dots. - Sliding by 1 square.
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@Scott - All of the 8 levels can be completed in a single cascade :) The max score of the 8 levels made during the compo is 24. I *am* working on more levels, i'll post a link (separate from the compo link) with additional levels, at some future point.
Oh, one level requires two-moves to start the cascade, but finishes completes on the cascade generate from that.
The general concept behind the cascading is this:
- When you match up two squares' yellow dots, the row or column those dots make will slide in toward the central point of the dots.
- Sliding by 1 square.