This is the game I made for Ludum Dare 26, with the theme MINIMALIST. I believe that this satisfies that theme by being, a) available on a single sheet of paper, and thus no code involved, b)up to the player's imagination to determine what happens in the game!
The game is playable at best with 2-4 people involved, say with your family. The premise is to take turns and roll a 6-sided dice (Who doesn't have a 6-sided dice laying around, really?) to determine quirks (roleplaying characteristics), playing order, and scenarios. Scenarios tell you the broad category of what happens, and each player eventually weaves each individual scenario into a grand story.
The source for my game comes from the official PocketMod website, where I originally got the idea for the Minimalist theme.
Each link goes to the same file, a .pdf document. I did that to show that anyone can play this game, including the all-inclusive Linuxers out there.
Good morning everyone. Thank you all for your feedback! I've decided that I will release a post-compo version later, as well as fix some things (i.e. multiple spelling and grammar errors). Is there anything you guys want me to add or change? I'm always open to suggestions.
Nice! I don't have time to play the game but I like the idea, alot. I would probably prefer the roles to be more inspiring but since I did not play I can't really tell how well these work.
I couldn't play right now but I read and I saved the sheet for my next board games' night =). I loved your idea, I got shocked when I downloaded the pdf, but after reading the sheet and your description it all made sense.
Hello, you guys! For those now commenting, after having read and/or played the game, if I make a post-compo version, should I keep the minimalistic 1-page only pocketmod format and rework mechanics, or allow for expansion and add up to a few more pages, (thus having 16 or even 24 pocketmod pages) allowing for a more complex experience? Please, let me know! And, as always, thank you for rating my game and helping to make it better!
2. Humans probably should not be using computer (some of the quirks seem pretty visual).
3. Will play later.