Potatoroids

Potatoroids

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.76
coolness: 0.81
fun: 3.25
graphics: 2.55
humor: 3.52
innovation: 2.23
mood: 2.67
overall: 3.00
theme: 2.62
This is my first Ludum Dare. I created this entry with GameMaker Studio Pro, which I've been using for about three weeks. I'm not new to programming but I am new to game making. This entry doesn't adhere to the minimalism theme very well, but pretty much anything I can write is minimalist.

This is an Asteroids meets Lunar Lander game. You control a space ship which is tasks with defending the world against asteroids and spaceships in the form of potatoes and french fries respectively. Gravity keeps pulling your ship down so you have to maintain flight while shooting at the bad guys. You also have limited fuel on the ship. You have to refuel by landing on the Fuel platform. This can be challenging. Use the force.

You get a 1UP every 20,000 points.

SFX - created in BFXR.

Music - created in Muse Score.

Art - GM sprite editor and Gimp.
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