Pretentious 'em Up!

Overall★★★★★★★★★★2.85
Fun★★★★★★★★★★2.73
Innovation★★★★★★★★★★2.13
Theme★★★★★★★★★★3.09
Graphics★★★★★★★★★★2.55
Audio★★★★★★★★★★2.76
Humor★★★★★★★★★★2.67
Mood★★★★★★★★★★2.69
Coolness★★★★★★★★★★56%
This game is a classic "shoot 'em up", but with something different. You are a pixel that goes against enemies very detailed, but why?
I hope you enjoy "Pretentious' em Up!" and in the end the whole moral / metaphor that the game hides will be clear.

Have Fun!
------------------------

Controls:

W A S D :: Movements
G :: Confirm / Fire
R :: When you are dead, if you still lives, this will be respawn

Comments23

gilmore60629 Apr 2013, 06:45
After I died, it just sat there with enemies still flying around and I couldn't figure out how to restart.
ArkadyDracul
ArkadyDraculauthor29 Apr 2013, 07:14
R-Key there are instructions up here :-)
rujo29 Apr 2013, 08:45
cool one!
Fabien Porée29 Apr 2013, 13:04
Cute!
I love how you can wait as long as you like before you respawn.
DarioOliGPI
DarioOliGPI29 Apr 2013, 19:26
First of all thanks for trying my game and for positive Feedback :) Very fun space shooter. And original interpretation of the theme ;)
SuperlevelSebastian30 Apr 2013, 01:02
Sadly there's no Win32-version. :(
notepid30 Apr 2013, 08:57
I could not get past the intro-screen. I tried all the keys on my keyboard and mouse, but it would not let me play.
ArkadyDracul
ArkadyDraculauthor30 Apr 2013, 08:59
It is, You just do not have updated your .Net frameworks and xna redist :D
manabreak
manabreak30 Apr 2013, 09:01
This was fun! Nice how the enemies are not-so-minimalistic at first, but then you turn them into squares. :P
bvanschooten30 Apr 2013, 09:38
Nice polished little shooter. I completed it. Maybe it is even more fun when you are able to shoot faster, and with some enemies with more complex movement patterns.
Zhrack30 Apr 2013, 11:40
very good!
ArkadyDracul
ArkadyDraculauthor30 Apr 2013, 13:26
Game Maker Studio Pro :)
Ninjaxio
Ninjaxio1 May 2013, 01:28
Difficult, but awesome! Nice game, and fits the theme.
tankete
tankete1 May 2013, 01:31
I know you listed the keys above, but really wish firing were something other than G. I liked the sound and gameplay. Perhaps you could give a bit of invincibility when respawning?
Purplescape
Purplescape1 May 2013, 08:09
An interesting concept and good use of the theme. The controls were a bit hard to use, but not too much trouble. Good work.
dsoft20
dsoft201 May 2013, 10:24
Nice game;P
spriters20001 May 2013, 13:51
Great game! Very hard but still nice.
KilledByAPixel
KilledByAPixel3 May 2013, 17:10
Cool graphics, decent gameplay. Enemies get all bunched up on top of each other sometimes. G and R are really weird buttons to use, maybe just merge restart and shoot onto the same button and put it in a more predictable place like spacebar. With the gameplay as you currently have it you might as well just make it automatically shoot, there's no reason to every really stop shooting. Could use more contrast to the gameplay, instead of shooting everything maybe there is something to collect or avoid shooting. Also.. you really aren't supposed to use other people's art for Ludum Dare 48 Hour entries! I would have rather seen something you did yourself.
LionelJitro7 May 2013, 23:14
I loved the death animations! As well as the gradual pixelation.

Just so you know for the future the 48 hour comp doesn't let you use other people's graphics, you say "Good Graphics by Skorpio". The G for firing is a little bit awkward.

I enjoyed playing it and it's a good take on the theme.

Well done.
Infin815 May 2013, 11:20
A bit too slow paced, shooting enemies is kind of painful. I guess the metaphor involves your ship getting more complex and powerful?
infernet89
infernet8915 May 2013, 17:15
Basic enemies takes more damage than me, this was quite annoying for me :(

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