Ahahah, hilarious game concept. Took me a while to figure out how to actually hit things effectively.
If I might make a suggestion, do consider taking a look at some of the audio tools recommended for the compo / jam, like bfxr for sound and iNudge for music. They don't require a lot of technical experience, and you can crank stuff out really quickly just with a bit of experimentation. You can get a lot out of some of these tools while spending surprisingly little time. A bit of audio would definitely enhance the experience.
It was quite random. Pulling back the camera more would allow player to plan ahead. There could also be checkpoints or goals or something else to go for. The arrows that let you choose were quite useless, as I could not plan anyway. The dog looks funny.
I took me a while to figure out that I was supposed to be smashing the buildings but once I realized that it was really fun. This game would be a ton more fun with some audio to go along with it. My only real complaint is that is was a bit too easy to keep going infinitely.
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If I might make a suggestion, do consider taking a look at some of the audio tools recommended for the compo / jam, like bfxr for sound and iNudge for music. They don't require a lot of technical experience, and you can crank stuff out really quickly just with a bit of experimentation. You can get a lot out of some of these tools while spending surprisingly little time. A bit of audio would definitely enhance the experience.
The arrows that let you choose were quite useless, as I could not plan anyway.
The dog looks funny.