Excellent mood and (theoretically) interesting concept... but I wasn't able to meet any other rainwalker whatever I tried... i tried to leave marks on two places distant to each other and write messages there, going around... never met anyone, never seen any other sign, got bored... after two tries I quit (BTW some button on the game session terminated to restart would be nice)
I just saw someone leaves marks near me! We said "Hello", then "Rain" and phone rang! Game said that I never met any rainwalker, but I khow: it was him!
A very cool idea -- if it is, as I assume, a multiplayer game. Shame that I didn't meet anybody in there. Extremely moody. The linux build indeed works fine, thank you!
Wonderful tone throughout the entire game. I really enjoyed the setting and the story, while i didn't see any rainwalkers, the mere concept of their existence intrigued me throughout my time playing. Wonderful Job.
I was thinking - would the rainwalker look like me? What do I look like? I was expecting to see No Face from Spirited Away peering round one of those corners. Loved it, no rainwalkers met.
I guess those rainwalkers are just myth. Or main character is crazy and thinks he's not alone. It was great! Even though gameplay is primitive, but having feeling that at some moment you are going to meet one of rainwalkers is very intriguing
I feel I already played that game of yours...twice ^^ These graphics were use in one of your previous game, right ? And I suppose the concept is quite the same than Composition 37's one ? Anyway, Great mood as always, and still a great concept if I'm not wrong.
I used concept of indirect interaction between the players. It also uses some code, graphic and sound assets from my other games, but the overall concept is quite different.
You've created a beautiful virtual place. Great stuff! At the first text wall I was a bit confused and only after I have read the instructions here, I learned that it should have clicked ther right mouse button. That was confusing.
Really beautiful. I had my volume too low at first and was mortified there was no rain sounds, but they were there after all. Really lovely mood. I saw no rainwalkers though :(
I communicated several times with another rainwalker. I never once saw him or her. But we were there, together, under the rain. Walking, and leaving our oh so temporary marks.
I'm guessing that there really aren't any Rainwalkers at all, and the player is just crazy. :) I scribbled quite a lot and never found anything, and that was after just wandering around trying to find already existing scribbles.
I kept thinking that vague mist-like formations in the distance had to be Rainwalkers, but then had to conclude it was just fog effects.
Really great mood though, with wonderful graphics and a great take on the theme. :)
A strange game with a very good atmosphere. I didn't find any rainwalkers.. but i wonder if it is in fact a multiplayer game with no player around and that's why i didn't find them. So mysterious !
Comments42
We said "Hello", then "Rain" and phone rang!
Game said that I never met any rainwalker, but I khow: it was him!
Really good =)
These graphics were use in one of your previous game, right ?
And I suppose the concept is quite the same than Composition 37's one ?
Anyway, Great mood as always, and still a great concept if I'm not wrong.
I too didn't meet any rainwalkers.
I communicated several times with another rainwalker. I never once saw him or her. But we were there, together, under the rain. Walking, and leaving our oh so temporary marks.
I kept thinking that vague mist-like formations in the distance had to be Rainwalkers, but then had to conclude it was just fog effects.
Really great mood though, with wonderful graphics and a great take on the theme. :)