Room

by magnus
Overall★★★★★★★★★★3.45
Fun★★★★★★★★★★2.98
Innovation★★★★★★★★★★3.60
Theme★★★★★★★★★★3.64
Graphics★★★★★★★★★★3.62
Audio★★★★★★★★★★3.22
Humor★★★★★★★★★★2.84
Mood★★★★★★★★★★3.72
Coolness★★★★★★★★★★82%
A mysterious game that takes a claustrophobic roguelike and puts it in a tiny, 3x3 room with four colors.

Stand next to an enemy to exchange blows.

Don't let the hallucinations destroy you.

You may find a way to escape if you survive long enough.

Comments41

KhaoTom
KhaoTom29 Apr 2013, 05:18
The "Shutter Island" of games - weird and wonderful!
Thein
Thein29 Apr 2013, 05:23
Quite an odd little game, but fun! Love the graphics.
invi29 Apr 2013, 05:24
Game crashed as soon I loaded it. Looks fun though.
Magnusauthor29 Apr 2013, 05:58
Thanks guys. Also, invi, try downloading the XNA 4.0 Redist link I just added. Let me know if it doesn't fix the crashing.
Magnusauthor29 Apr 2013, 06:02
Perry, try getting the XNA 4.0 Redist. It's separate from .NET 4.0 and I think it's the cause of the crashing.
Magnusauthor29 Apr 2013, 06:21
Thanks!
JigxorAndy29 Apr 2013, 06:54
A very strange and interesting game. Nice job!
Perry29 Apr 2013, 07:07
Got it to work, good seeing a game from an AGDG'er. Fantastic mood.
saampahlavan
saampahlavan29 Apr 2013, 07:23
Save me butter dude. Had a binding of isaac vibe to it. Also I bashed my head against the wall too many times. Good stuff
Nakato
Nakato29 Apr 2013, 07:40
Great Graphics ! love this style
Zathalos29 Apr 2013, 07:48
Interesting mood and gameplay. Does the game go on forever? I only made it 14 days. Good job.
TheMrDakotaWood29 Apr 2013, 08:20
I really wasn't expecting something like this! Really weird and creepy in it's own way, and It really worked with the theme.
Greg Power29 Apr 2013, 08:26
Really cool. Like a messed up Tamagotchi. Could be adapted into a mobile game (we need more quirky mobile games). Also, the music reminded me of Earthbound.
Magnusauthor29 Apr 2013, 08:28
Put up a quick bugfix, forgot to save a variable when you win, as well as a food-related line I forgot to un-comment. Seekret.
Magnusauthor29 Apr 2013, 08:29
Also, quick note, I'll probably fix some broken/unbalanced stuff and put it up as a jam version. I'll also add a little config file so people can mess with variables if I have time.

Thanks for the great feedback, guys.
hgouveia
hgouveia29 Apr 2013, 09:47
I always like these kind of games and +1 for XNA :D
nurabsal
nurabsal29 Apr 2013, 17:57
windows link isnt working
imagnity
imagnity29 Apr 2013, 18:00
I cannot download. It gives me-

Service Temporarily Unavailable

The server is temporarily unable to service your request due to maintenance downtime or capacity problems. Please try again later.

Apache Server at vidya.nyafuu.org Port 80
mushbuh29 Apr 2013, 19:02
That's butter dude.
Jellycakes29 Apr 2013, 23:51
Was pretty nice, but it seemed a little difficult. Didn't play for long but still seemed like a nice game. Good job!
minism
minism30 Apr 2013, 01:42
Game made me feel uncomfortable (this is good, + for mood!) It was unclear that doing nothing is auto-attacking, someone in chat had to tell me.
Magnusauthor30 Apr 2013, 02:25
nurabsal and imagnity, I added a mirror link in case the main link is down.
Magnusauthor30 Apr 2013, 02:41
Just played through the game again. I got to day 42. That was fun. It's definitely a game you can master once you learn the useful hidden details.
7heSAMA
7heSAMA30 Apr 2013, 09:03
I can't run this game due to the fact that it runs in the HiDef graphics profile. My PC can only handle Reach. I'd change it myself - it's just a tick box in the properties - but I only have VS2010. I guess I'll download 2012 or whatever tomorrow but I'm too tired right now.
EdoMiyamoto
EdoMiyamoto30 Apr 2013, 12:33
Very good ! I last 5 days then blow my head against a wall !
Pinkerator30 Apr 2013, 12:35
Nice graphics and original idea :)
JimmyLord30 Apr 2013, 12:47
Fantastic, cornered by a bowl of salad(?) on day 30.
Magnusauthor30 Apr 2013, 13:29
Cool, 30 days is the longest I've heard. Good job.
AestheticGamer30 Apr 2013, 14:52
At first it was a bit bewildering, but once I got a hang of it I actually found it to be quite fun and addicting. Be interesting to see an expanded version with more events, and will try and survive all 25 days next time. The simplicity was wonderfully creative, too.
Beerman30 Apr 2013, 18:46
If there was a "weirdness" score you'd have all the stars right now. Very cool.
multitude
multitude30 Apr 2013, 21:30
Very nice and abstract game. i love the retro style. maybe a bit more action would be good - but i didn´t play it to the end.
Magnusauthor30 Apr 2013, 21:40
Lol, thanks, Beerman.
Loren1 May 2013, 14:55
ah very cool! awesome asthetic :)
MinionStudios
MinionStudios4 May 2013, 19:49
Love it. Small as hell and ten times the awesome. DEV
Nehmulos
Nehmulos5 May 2013, 21:48
This game conveys true minimalism when it comes to explaining itself.
I played quite a lot of it and still didn't really feel like I figured everything out.
So a lot of my gameplay-time was spend trying different play-styles, to learn the game's rules (that's really roguelike).
Good job on the graphics and music they really build up some kind of mini-horror survival atmosphere.
I especially admire how you use rotation for movement animations.
Nice work.
tariflognib19 May 2013, 01:27
Nice game, liked the idea to bash your head

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