Ludum Dare #26compo
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Please use Chrome if you can! (Firefox works but it's pretty sluggish, at least on my machine).
You'll find key bindings above the game - other than that, you're on your own. You'll probably figure it out, though.
As a tribute to the theme I've thrown away our hideously complicated alphabet and replaced it with a ternary one. That's also where the game's name comes from (it's pronounced "px", as in "pixel").
This was my second Ludum Dare but it's my first game with sound. :-)
Have fun!
You'll find key bindings above the game - other than that, you're on your own. You'll probably figure it out, though.
As a tribute to the theme I've thrown away our hideously complicated alphabet and replaced it with a ternary one. That's also where the game's name comes from (it's pronounced "px", as in "pixel").
This was my second Ludum Dare but it's my first game with sound. :-)
Have fun!





Comments64
Seriously though that was quite the experience. I think my ears need to pop.
I wasn't entirely sure what was going on but there were coloured blocks to shoot so that was ok. The disorientation brought on by being hit was pretty cool. Don't think I could play it again right now but yeah, memorable!
@Simon: it's basically 2D, yes. It's a Raycaster - the same kind of renderer Wolfenstein 3D used, for example. Except that mine is quite a bit simpler/dumber than Wolfenstein's (mine can't display textures).
here's my last-speed-run-before-submission map: http://imgur.com/khghwdY
And thanks for fixing the linux version of Factorism
The best game on LD so far in my opinion.
Kind of scary as well :)
Very atmospheric in any case =)
- SEPHY (@sephyka)
Really nice game. Great minimalist take on raycasting. I liked the way the rendering got jittery and ghosty as you took damage, though I got a bit of a headache trying to focus on it. Excellent idea to tint the whole page background when shooting, killing, or taking damage.