
S.A.M
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
As S.A.M, the rescue drone, board a wrecked vessel in order to save the survivors deep inside the ship. As S.A.M ventures into the ship he inevitably takes damage and loses modules, becoming a minimal version of himself.
A sort of open platform/puzzle game, overcome obstacles by using different S.A.M modules. Score and time is tracked, the game was also partly designed for speed runs.
Game features two complete levels, a tutorial level - docking bay, and the engine.
Programming: Bart van Strien, Joe Mycock
Graphics: Dale James
Audio: Dale James
Level Design: Dale James
A sort of open platform/puzzle game, overcome obstacles by using different S.A.M modules. Score and time is tracked, the game was also partly designed for speed runs.
Game features two complete levels, a tutorial level - docking bay, and the engine.
Programming: Bart van Strien, Joe Mycock
Graphics: Dale James
Audio: Dale James
Level Design: Dale James