Ludum Dare #26compo
Save the potato!
This is my first ludum dare. Actually, I didn't want to participate this time, but the theme seemed simple :) I tried several ideas, but none was much fun to play. So this is the best I could come up in the last few hours, a simple idea and I'm sure not very original. If I had started this earlier, then I would have tried to add sound effects, music, better graphics and especially a better level generator with branching and dead ends.
The game is controlled by one key only, to keep it minimalistic. The SPACE BAR is used to switch the direction of the flying space potato
The game is controlled by one key only, to keep it minimalistic. The SPACE BAR is used to switch the direction of the flying space potato
Comments46
Zaszx29 Apr 2013, 06:36
Welcome to ludum dare! Nice one for a first ludum dare entry. Some basic sound effects could be nice.
Christopher Schulte29 Apr 2013, 06:36
I liked having no sound, fits the theme and setting (in space). I found the 3 second countdown at the start of each retry to break the flow really horribly. I would just start the retry maybe .2 seconds after death.
gilmore60629 Apr 2013, 06:36
Despite your sad story this is a pretty cool minimal game idea. It would benefit a lot from starting easy and ramping up.
Uhfgood29 Apr 2013, 06:37
Interesting. One of those infinite runner types (like Canabalt). You should continue to improve it.

shaircast29 Apr 2013, 06:37
Wow, there's so many potatoes in LD :)
Jaus_LXXIV29 Apr 2013, 06:37
Not bad, reminds me of a game I used to have on the TI-89. Drifter, I think it was called. Fits the theme and shows you can make a game with only one input :). Felt a little unresponsive though, it seemed like you switch direction when the spacebar comes back up. Might feel a bit better if it happened when you push it down.
Uhfgood29 Apr 2013, 06:38
3 humor stars for saying it was a flying space potato ;-)

Crefossus29 Apr 2013, 06:38
The controls could be more responsive or you need more control over the character. It's a little frustrating. Great minimalism though!
raincole29 Apr 2013, 06:42
Perhaps you can put a 'restart' button so that we don't need to break our F5? :)

Ludipe29 Apr 2013, 07:22
Nice game, very hard, my record is only 12 seconds. Damm you potato!
acronaut29 Apr 2013, 07:31
OMG this potato is tricky to control lol..
pretty challenging 'endless-scroller'.
good idea on minimal controls: just spacebar
pretty challenging 'endless-scroller'.
good idea on minimal controls: just spacebar

jhrrsn29 Apr 2013, 09:23
Nice, simple, challenging game. Good job buddy!
omaromeir29 Apr 2013, 13:02
Cool idea, but it can be frustrating it should start easy though :p.
tcstyle29 Apr 2013, 17:58
Waah!?
Guess I killed my spacebar. Nice minimalistic reaction game. I liked it. Too difficult for me.
Guess I killed my spacebar. Nice minimalistic reaction game. I liked it. Too difficult for me.

Jeremias29 Apr 2013, 20:05
Nice attempt and welcome to Ludum Dare! It's far too difficult and the cooldown is too long. Don't forget to upload the source code! :)

TheSheep29 Apr 2013, 20:24
A surprisingly fun game. Good job!
Yukon Wainczak29 Apr 2013, 23:23
Challenging, although I feel that the potato could take sharper turns.
Bloated Hippo30 Apr 2013, 06:52
I would like to see the potato change directions quicker, I noticed the spacebar delay thing. Also raincole, you can press space to restart.
And I don't like the countdown after restarting. Otherwise, great use of double theme! :)
And I don't like the countdown after restarting. Otherwise, great use of double theme! :)
goerp30 Apr 2013, 09:58
For a few hours and a first try very good. I actually like the graphics.
Minimal game control with just the space, so fits the theme.
You suggestion of different routes and dead ends could be good.
'Save the potato' will probably be seen more (I know my game is about that).
Minimal game control with just the space, so fits the theme.
You suggestion of different routes and dead ends could be good.
'Save the potato' will probably be seen more (I know my game is about that).
Linus Lindberg30 Apr 2013, 12:10
Wow, The one button control made what could have been an incredibly boring concept really fun and engaging.. I'm hooked! Would have been better with music though!

PPLo30 Apr 2013, 19:37
Can't beat 20 secondes! Good game, simple but efficient.

Rabbits...30 Apr 2013, 23:42
I liked the noize background and minimalistic controls.

Ragzouken1 May 2013, 13:00
Tough game!
whilefun1 May 2013, 13:06
Pretty neat idea, and very challenging! I can do about as well in this game as super hexagon...haha...only about 13.9 seconds! Some audio would have added a lot to this entry. Good job :)
xandy1 May 2013, 14:24
cool first game :) it works fine in firefox but in chrome "26.0.1410.64 m" you can't see the game when it's running :(
GetFun1 May 2013, 21:19
18:55 :-(

michail1 May 2013, 21:56
Very addictive! I managed to stay alive over 30 seconds, but it wasn't easy :)
StMatn1 May 2013, 22:25
I liked playing your game! It reminds me of the good old "fly the copter". With a procedurally generated level and sone sfx your entry could even be as much fun as this classical coffebreak-timewaster. Nice work!

tankete2 May 2013, 19:30
Fun! I wish the downtime between game over, countdown, and go was faster. With weak times like mine i was waiting more than playing. 16.57
foul2 May 2013, 19:50
This game is perfect ! (except the 'a bit' lagging space)
I thought I used the space key in a minimalistic way in my game.. but your implementation beat my illusions :D
my score is only 24.28 by the way :p
I thought I used the space key in a minimalistic way in my game.. but your implementation beat my illusions :D
my score is only 24.28 by the way :p
Jellycakes2 May 2013, 20:35
Nice! I like the procedural level and the simple mechanics. Frustrating but still keeps you playing. Good job!
rujo3 May 2013, 08:19
the idea is nice and the visual very minimalist, but i think it needed a little more time for improvements.
still a nice entry!
also potato
still a nice entry!
also potato
amodo5 May 2013, 11:19
I like this very much. As simple as it is, I had to give it a few tries, probably *because* of the simplicity. Good jerb.
SmilingCat6 May 2013, 02:32
Interesting, congrats on your first LD entry. Good job!

Maple6 May 2013, 13:08
I got ~95 seconds after a couple of tries. You said you didn't think this was too original but I actually think the opposite. I haven't seen a game that works like this! Maybe I just live under a rock or something, but yeah, I actually thought it was pretty innovative. A good first entry.

Cyboot6 May 2013, 19:41
Nice and and fun to play. And fitting to the theme
My Highscore was ca. 23 sec
My Highscore was ca. 23 sec

lorancou7 May 2013, 12:11
10.29
You should add a high score …
Fun and challenging by the way
You should add a high score …
Fun and challenging by the way
YSelf Tool7 May 2013, 15:03
Hard... Yey!
HTML5... Yey!
Random maps and sounds would be nice.
HTML5... Yey!
Random maps and sounds would be nice.

HuvaaKoodia7 May 2013, 18:56
When it comes to fun this is my favorite so far.
Because of the fixed level layout it became extremely addicting trying to get into the zone by memorizing the past and reacting to the new.
A few alternative ideas concerning the mechanic popped into mind while playing (just don't change the game, ok):
-The potato could bounce from vertical walls, and only smash into horizontal ones.
-Rather than flying in the middle the potato could travel on the side of the passage and pressing space would just reverse gravity.
Because of the fixed level layout it became extremely addicting trying to get into the zone by memorizing the past and reacting to the new.
A few alternative ideas concerning the mechanic popped into mind while playing (just don't change the game, ok):
-The potato could bounce from vertical walls, and only smash into horizontal ones.
-Rather than flying in the middle the potato could travel on the side of the passage and pressing space would just reverse gravity.
simvig8 May 2013, 19:37
I really like the control scheme. Totally minimalistic and totally works.
Rafael Sales8 May 2013, 20:59
Cool idea. I liked the minimalist controls and hard level design. Good job. Keep making games!

lightnarcissus10 May 2013, 04:11
Pretty decent,fellow first-timer! :)
I think you did a good job sticking to the theme and I think the lack of sound added to that fact.
I think you did a good job sticking to the theme and I think the lack of sound added to that fact.
yellowlemming10 May 2013, 20:41
very nice fun and challenging game, music would make it better and the potato felt a little unresponsive as in it was slightly slow to react

KEFIR20 May 2013, 11:50
It was really fun. A bit too hardcore imo.. My reocrd is 16 :)

ArtWithoutPrediction28 May 2013, 15:59
I need to get back and play this sometime.





Really enjoy the control scheme. Potato art is awesom