Schizophrenic Astral Return

Overall★★★★★★★★★★3.28
Fun★★★★★★★★★★3.04
Innovation★★★★★★★★★★3.56
Theme★★★★★★★★★★3.05
Graphics★★★★★★★★★★2.91
Audio★★★★★★★★★★2.32
Humor★★★★★★★★★★2.64
Mood★★★★★★★★★★2.86
Coolness★★★★★★★★★★71%
Do you know Astral Travel? Out-Of-Body-Experience (OBE)? No? Nevermind. This little game simulates the return journey of a bunch of astral bodies of a schizophrenic dude to his phisical body.
It's a little (minimal) action/puzzle game composed by 10 levels, with an amazing end-screen.
Made with Construct 2 (HTML5 format).
Enjoy!

screenshot

Comments50

Yozz
Yozz29 Apr 2013, 01:07
Cool!
matthias_zarzecki29 Apr 2013, 02:16
Ha, this is a fun idea! Especially when all the bodies are radially arragned and move in an iris-shape :P
daniel
daniel29 Apr 2013, 02:59
I like the controls, great idea :) Wish I would stop losing my purple guys off the edge of the screen :S
kogyblack29 Apr 2013, 04:15
Very cool game xD
Yezu
Yezu29 Apr 2013, 04:49
Nice idea :)
nicotuason29 Apr 2013, 05:13
Good challenge, but it's hard to tell if the guys are moving forwards of backwards
Uhfgood29 Apr 2013, 06:29
challenging
shaircast
shaircast29 Apr 2013, 06:59
wow. cool idea, easy control, challenging puzzle. impressed.
donan
donan29 Apr 2013, 07:06
Cool idea :) Really hard game
Chman
Chman29 Apr 2013, 07:20
Cool concept. However the sound was a little harsh...
JonRB29 Apr 2013, 07:59
Great overall! A couple of typos but a fun and challenging game that manages to stay true to the theme.
rujo29 Apr 2013, 08:21
nice one, kinda reminded me some lemmings mechanics
Yacodo29 Apr 2013, 10:10
Disturbing !
saggiosoftauthor29 Apr 2013, 11:11
Thank you everyone for your comments. I'll visit you ASAP!
Logun29 Apr 2013, 11:34
Tricky game !
bummzack
bummzack29 Apr 2013, 11:57
Really cool idea. Took me a while to figure out what "astral-call" (TM) actually does :)
zitheker29 Apr 2013, 12:28
This is a nice idea. quite surprising and difficult to control the first time, but i have a lot of fun. ^^
errorage29 Apr 2013, 13:43
Level 1: Oh, I just hold up until they eventually get to the target
Level 2: Oh, I just arrange them into a neat row by smashin them into a screen border and then send them up all at once
Level 6: How do I do this?!?!

A really cool game!
Nolojen
Nolojen29 Apr 2013, 14:54
very interesting concept, plays well
atraxgames29 Apr 2013, 16:02
Astral travel! Creepy! Good work
Husky
Husky29 Apr 2013, 16:26
lol.
It's really a fun idea!
saggiosoftauthor29 Apr 2013, 18:57
Thank you. Your comments are very encouraging.
hamrath29 Apr 2013, 19:33
Cool game! Sound was too loud, though (reduce audio by 10db in Construct, it helps a lot).
HeiShun29 Apr 2013, 19:54
I went to level 6.
Quite cool but forward/backward was really weird sometimes (or is it just me?).
A little "Lose" would have been welcome when your spirits are lesser than the number of spirits you need ! lol
Didn't see I couldn't "win" after some time in the second map because of the trap :p
peggiosoft
peggiosoft29 Apr 2013, 19:58
oh god this is really annoying. if you wanted to drive people crazy, well, you succeded.
anyway, a little hint: use shorter description. nobody wants to to read that much :P
Martin_Monosys29 Apr 2013, 21:00
Nice idea, might need some sound...
Lidfrid
Lidfrid29 Apr 2013, 21:34
Cool idea! :) Maybe you could differentiate the front from the back of the guy! :D
folmerkelly29 Apr 2013, 22:03
I dig this. The visuals don't seem to coherent despite clearly being inspired by the theme, which kinda distracts me at times.
JohnnySix
JohnnySix29 Apr 2013, 22:54
Cool idea - was difficult to tell which way the astral bodies were facing sometimes, which was a little challenging. Maybe some astral faces are in order if you continue to develop it post competition. :)
TiDitto29 Apr 2013, 23:02
*physical
saggiosoftauthor1 May 2013, 10:08
Thank you. Now I commented all of you! (Sorry for my english)
dsoft20
dsoft201 May 2013, 11:38
Nice entry, a little bit confusing at first, but when you'll get used it's very enjoiable :D
kunzbe1 May 2013, 17:26
I loved your game mechanics, simple and mighty.
The winning sound lifted my spirit :)
naufr4g01 May 2013, 17:57
Really cool game mechanics! :D
Nice the "astral call" idea and how is implemented! :)
jim3wg
jim3wg1 May 2013, 19:57
Nice game concept
mrexcessive4 May 2013, 14:43
Good fun, but also difficult to control a bunch of units... great challenge, nice implementation,reminds me of "the burbs" ...
saggiosoftauthor6 May 2013, 13:18
Thank you. Tutto è compiuto.
Christian S.8 May 2013, 22:09
Among other things, I especially enjoyed your animations!
saggiosoftauthor9 May 2013, 11:43
@Christian S.
You're kidding, isn't it? Thanks anyway!
ahm99
ahm9914 May 2013, 01:18
Really...Really...FRUSTRATING! But it was fun. Good job :)
infernet89
infernet8915 May 2013, 17:29
Awesome idea! Very hard to control, and green mine on green background are damn evil!
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