Do you know Astral Travel? Out-Of-Body-Experience (OBE)? No? Nevermind. This little game simulates the return journey of a bunch of astral bodies of a schizophrenic dude to his phisical body. It's a little (minimal) action/puzzle game composed by 10 levels, with an amazing end-screen. Made with Construct 2 (HTML5 format). Enjoy!
Really cool idea. Took me a while to figure out what "astral-call" (TM) actually does :)
Z
zitheker29 Apr 2013, 12:28
This is a nice idea. quite surprising and difficult to control the first time, but i have a lot of fun. ^^
E
errorage29 Apr 2013, 13:43
Level 1: Oh, I just hold up until they eventually get to the target Level 2: Oh, I just arrange them into a neat row by smashin them into a screen border and then send them up all at once Level 6: How do I do this?!?!
I went to level 6. Quite cool but forward/backward was really weird sometimes (or is it just me?). A little "Lose" would have been welcome when your spirits are lesser than the number of spirits you need ! lol Didn't see I couldn't "win" after some time in the second map because of the trap :p
oh god this is really annoying. if you wanted to drive people crazy, well, you succeded. anyway, a little hint: use shorter description. nobody wants to to read that much :P
Cool idea - was difficult to tell which way the astral bodies were facing sometimes, which was a little challenging. Maybe some astral faces are in order if you continue to develop it post competition. :)
Comments50
Level 2: Oh, I just arrange them into a neat row by smashin them into a screen border and then send them up all at once
Level 6: How do I do this?!?!
A really cool game!
It's really a fun idea!
Quite cool but forward/backward was really weird sometimes (or is it just me?).
A little "Lose" would have been welcome when your spirits are lesser than the number of spirits you need ! lol
Didn't see I couldn't "win" after some time in the second map because of the trap :p
anyway, a little hint: use shorter description. nobody wants to to read that much :P
The winning sound lifted my spirit :)
Nice the "astral call" idea and how is implemented! :)
You're kidding, isn't it? Thanks anyway!
Thanks! :)
But I'm not an evil dude! Thanks!