Hahaha, I was so confused at first but then I figured it out. Pretty cool. I noticed that when putting it back on the belt, the wrapper doesn't move, but the potchocolato does.
- Partial screen clear on rendering is a bit strange. - Ah, you have to wrap them by clicking each of the flaps. Schokoffels! - Highscore: 9, 0.31 money. Tough business.
Things I would change:
- Make it so the potato chocolate moves with the wrapper if at least two of its flaps are down. At times I would accidentally grab the entire wrapper and the potato chocolate would stay where it was on the screen even if 3 flaps were down. It would go right through the wrapper!
I loved working at the "potato" chocolate factory. This is awesome you may be on to something... speed it up just a bit and add some more chaos and this would be super super awesome.
Nice idea! The fading numbers were a bit strange. A higher framerate would have made the controls a lot easier. Gute Arbeit! Bonus auf Humor für leckere "deutsche" Schokolade :P
I packed 8 in one game, then it felt too repetitive, as I felt there is not much left to improve on my playstyle (I learned that the finished product could just be pushed down the screen, for example). Add different chocolate types and wrappers (e.g. Weisse Schokoffol) and it could be great.
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it can make you think about several things in real life, if happen go down that route.
I'm curious: what is the blur effect there for?
- Partial screen clear on rendering is a bit strange.
- Ah, you have to wrap them by clicking each of the flaps. Schokoffels!
- Highscore: 9, 0.31 money. Tough business.
Things I would change:
- Make it so the potato chocolate moves with the wrapper if at least two of its flaps are down. At times I would accidentally grab the entire wrapper and the potato chocolate would stay where it was on the screen even if 3 flaps were down. It would go right through the wrapper!
Add different chocolate types and wrappers (e.g. Weisse Schokoffol) and it could be great.