Invisible walls in the "maze", monsters spawning around me without actually doing anything, same seems to go for the shooting... after finding a hole black screen with In Progress without anything else. With the exception of the music very weak entry, one of the weakest I've yet seen.
Am I missing something or is this game basically just a chase around a block maze with infinitely-spawning enemies that don't do any damage and really have no consequences or reward from doing anything?
Yeah, I had 8 hours to do it all and i aimed for something bit bigger then i could handle in that. The invisible walls are beyond me they shouldn't happen at all. The monsters spawn when walking into tree's (on purpose) gun mechanic is fine? O.o
And i was going to carry this on and try fix errors and add more (like health, rewards, unlocks etc) would you like to see it carried on?
First play through I got stuck in between two blocks and had to start over, and then second time round I made it to the hole and got stuck on a "in progress" screen - I'm asssssummmiinnng this is where the game ends? Cool concept, some problems with collisions as have been noted (and getting stuck :P) but pretty cool. With some more work this might be an interesting story. So we can all make change to the world :P
Did have trouble with collision detection and hit invisible walls. As a suggestion, make the collision box for the player only the bottom half of the sprite, then collision and moving around (especially in the smaller sections) feel much more natural.
Same problem as TenTonToon. "File Belongs to Non-Validated Account. The resource you are trying access belongs to an account that has not yet been validated."
Had some trouble playing it. Since it brought up dialog boxes with "Ok", I kept pressing enter which was also interaction. Eventually I got a crash saying:
ERROR in action number 1 of Step Event
for object obj_dooropen:
Error in code at line 8: if place_meeting(obj_player.x,obj_player.y,obj_mum) ^ at position 34: Unknown variable x
Fullscreen :( Also don't take the control from the player without making it clear to them. Clipping isn't that good - I stucked on walls. Space isn't always shoots. This renders it unplayable to me.
Comments23
Seems I hit some invisible walls.
With the exception of the music very weak entry, one of the weakest I've yet seen.
Am I missing something or is this game basically just a chase around a block maze with infinitely-spawning enemies that don't do any damage and really have no consequences or reward from doing anything?
And i was going to carry this on and try fix errors and add more (like health, rewards, unlocks etc) would you like to see it carried on?
ERROR in
action number 1
of Step Event
for object obj_dooropen:
Error in code at line 8:
if place_meeting(obj_player.x,obj_player.y,obj_mum)
^
at position 34: Unknown variable x
I left the interact button inside the game.
Sorry :/