I hope you enjoy :) This is my first time ever submitting to new grounds, hope it all works out well. If not, it's also on DropBox. Made with FlashPunk.
Cool game, I thought the music was a little repetitive, though. Would've liked to see a little more depth (upgrades, levels, etc.) in the game too. Perhaps in a later release?
Some way of knowing how many hits the "bigger" enemies needed to be killed would be good or at least some visual confirmation on hurting them. Controls were interesting Nice attempt!
This goes from very simple for a minute to OMG BLOW THE FAILSAFE!! in a few seconds. For greater difficulty, I'd suggest taking a life for accidentally shooting the box, and a firing delay or recharge cap. Also later enemies should take a less predictable path to the box. Maybe give each type of monster a different type of attack vector.
This most definitely fit the "minimalism" theme, however, it also caused its downfall, because I genuinely felt it was too simple to be enjoyable. Many of the enemies flew in the same predictable patterns with very strange graphics (almost reminds me of Action52 in a sense, no offense), and the audio would've been better left mute than two ticks playing over and over again. Sorry, but this wasn't very fun, nor was it very innovative.
Hmmm.... I really liked the control scheme. Control was smooth and precise, and it felt like fun shooting.
But balance was a bit off. It was slow for a looooooooong time, and then suddenly (after I got around 1200 points) *BAM* enemies everywhere. I think the difficulty curve could be a bit smoother - with an intermediate level of difficulty between 1 enemy on the screen and 4 enemies on the screen.
Cheers, and thanks for the game :-D
M
matthias_zarzecki2 May 2013, 21:10
Interesting shooter! Haven't seen that kind of control-scheme before.
Comments17
But balance was a bit off. It was slow for a looooooooong time, and then suddenly (after I got around 1200 points) *BAM* enemies everywhere. I think the difficulty curve could be a bit smoother - with an intermediate level of difficulty between 1 enemy on the screen and 4 enemies on the screen.
Cheers, and thanks for the game :-D