Ludum Dare #26compo
Sightless
Made with the awesome tool Construct2 by Scirra.
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Controls: arrows.
Accept webstorage data to enable saved scores on your browser.
Use "I" button for an inverse darkness experience.
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Warning: Play the game having enough time, cause it can be really time consuming :P
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Only tested Windows app and Web version. On Windows app you gotta scale the window to the size you want it to be.
Tools:
Photoshop, Construct2, Sonar, BFXR, LMMS(Sonar didnt want to export the music)
Enjoy :D
Edit:Removed OSX version cause it didnt seem to work right
------------------------------------------------
Controls: arrows.
Accept webstorage data to enable saved scores on your browser.
Use "I" button for an inverse darkness experience.
------------------------------------------------------
Warning: Play the game having enough time, cause it can be really time consuming :P
------------------------------------------------------
Only tested Windows app and Web version. On Windows app you gotta scale the window to the size you want it to be.
Tools:
Photoshop, Construct2, Sonar, BFXR, LMMS(Sonar didnt want to export the music)
Enjoy :D
Edit:Removed OSX version cause it didnt seem to work right







Comments43
Too bad amount of light is independend of the sound type and volume (or too little dependend so I didn't notice).
What the... the controls are all... what i can't see where I'm... oh ok so that square... woah this is floaty...
[snip to a few minutes later]
WEEEEEE!!! BOUNCE! WEEEEEE!!! AAAAARGH WHERE AM I? BOUNCE! WEEEEEE!!!
After the ludumdare will follow your advices and make the game controls better :) Also i have plenty of ideas in my mind, like "light zones" because of sound, rotating levels, shape changes, timed levels, damage walls, breakable walls, etc...
By the way: It doesn't open on OSX and the web version has a lot of lag in Chrome. At least for me!
I didn't finish the game but the levels I played seemed well designed and made good use of the lighting mechanic. Very cool :)