
Simply Escape
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Windows is the better experience due to the issues with grabbing the mouse cursor in a web player.
Mouse control is the only real option. Gamepad now works in the Windows version, but still doesn't fully work in the web player.
Made with Unity, NGUI, Blender, Inkscape, http://www.bfxr.net/, Substance Designer, ASE, and BMFont. Wow, I used a lot of tools in such a short time!
The goal is simply to escape each room. I've implemented 3 gradually more difficult rooms, though none are actually very difficult at all. You might say they are minimally difficult. ;)
I had more planned, but I'm pretty exhausted at this point, and don't know if I'll get them done before the deadline.
I had also hoped to add in Oculus Rift support, but I'd rather have more levels at this point, and I'm unsure of some things about the GUI and the Rift, so I'm not chancing it.
Mouse control is the only real option. Gamepad now works in the Windows version, but still doesn't fully work in the web player.
Made with Unity, NGUI, Blender, Inkscape, http://www.bfxr.net/, Substance Designer, ASE, and BMFont. Wow, I used a lot of tools in such a short time!
The goal is simply to escape each room. I've implemented 3 gradually more difficult rooms, though none are actually very difficult at all. You might say they are minimally difficult. ;)
I had more planned, but I'm pretty exhausted at this point, and don't know if I'll get them done before the deadline.
I had also hoped to add in Oculus Rift support, but I'd rather have more levels at this point, and I'm unsure of some things about the GUI and the Rift, so I'm not chancing it.