I wanted to use Haxe 3.0 dev, and NME 4.0 dev but there seems to be some bugs that have yet to be worked out when rendering in flash and freeing memory in HTML5. So I used them anyway and could only export to Windows (Linux doesn't compile either).
Anyway, I have made a game where you get the ball(s) to the goal by making circles and rectangles. The code is setup to add joints (both solid and powered on key press) but I don't have any more time to put into this.
Make sure to extract the whole zip before running the .exe.
Controls: Mouse (click,highlight) Z enable dragging R enable rotating BACKSPACE delete selected shapes CRTL-A select all shapes + unpause - pause
The trick is that you can only build while the game is paused and before the level has started.
I like the concept, but the ball physics were a bit awkward (it studders and seems a bit slow). I wish the buttons would toggle instead of having to make click rectangle or circle everytime to make an object.
All the pieces are there but the UI and graphics need a little cleaning up. It is too much to ask people to remember hot keys these day. Great potential. I hope to see a polished version of this for you project next Wednesday.
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But nevertheless good job.
Didn't figure out how rotating elements worked.