Sometimes

I was hoping to make the competition, but took too much of my Saturday off. The game's still incomplete, but it has a decent stopping point. I should be finishing it tomorrow, the code's just gotten a little messy so it's tedious to work on.

WASD/arrow key movement, mouse to look. Has some cool mobile touch controls too, but I won't be releasing to those platforms until it's actually finished. :)

screenshot

Comments4

Nilmrots29 Apr 2013, 23:21
It's a very interesting and creative idea, but it was quite confusing to me.
daniel23574 May 2013, 13:17
Like Nilmrots. the game is a bit confusing. You could made the player a bit faster though. overall- interesting game.
TurboDindon
TurboDindon12 May 2013, 21:24
Interesting exploration.
Player movements are a bit slow, what a pity.

- SEPHY (@sephyka)
mikeware
mikeware18 May 2013, 18:23
This was pretty cool. Took me to the third room to really figure it out, so it'd be nice if the text repeated when you re-entered rooms.

The scale was interesting, but it'd be nice to be able to move a bit faster. Also, I think the mouse sensitivity needs to be increased, as my mouse cursor would keep leaving the unity window and wouldn't recenter.

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