Here is my entry for Minimalism. Its an avoider game called Squares. How long can you avoid the squares? My best is 126 sec. Let me know what you got in the comments.
I like it. Very minimal, but as it speeds up you have to think ahead and figure out where you need to be to survive the longest.
If I was going to make any change, I'd tweak the movement speed and especially the inertia. Right now there isn't much weight and it starts and stops kind of abruptly. Smoothing that out would make the game feel better (though it would probably make the game a tad bit easier).
Nice game. I appreciated the constant movement speed of all the blocks (including your own). It allows for a strategy of moving in a direction that oncoming blocks are, and only focusing on avoiding two colors.
Appreciate all the feedback :) I'm really glad you all like the titlescreen. I think I put more time into it than the game.
@Lucas Tiridath: After you die, if you play again your last time is shown under 'Session'.
@VictorGrunn: When the theme was announced, I kept reading the wikipedia article on Minimalism and staring at that Piet Mondrian picture. That's were the idea for the game game from. The painting only uses the colors black, white, red, blue and yellow. So since I was basing my game on the painting I wanted to stay true to it. So this is why there are no squares from the bottom. :)
The colors looked cool when the screen was full of them. I wasn't a fan of your resolution choice, even with full screening my browser I couldn't see everything.
Love it! It's an excellent entry - contains good working gameplay, matches the theme very well, and is just overall funny. It kind of reminds me of Sound Dodger, which is a brilliant game. I would tweak the player control to be faster and smoother, but that's it. Go squares!
@mesene I'm sorry the sound didn't work for you. I'm not sure what the reason could be. It was made in flash and I get sound when I run it in chrome. But congrats on getting 90s!
Extremely simple but extremely addictive at the same time. I liked the player square's exploding death animation plus I loved how the music seems to get faster the harder the game gets.
Comments33
If I was going to make any change, I'd tweak the movement speed and especially the inertia. Right now there isn't much weight and it starts and stops kind of abruptly. Smoothing that out would make the game feel better (though it would probably make the game a tad bit easier).
Good job!
@Lucas Tiridath: After you die, if you play again your last time is shown under 'Session'.
@VictorGrunn: When the theme was announced, I kept reading the wikipedia article on Minimalism and staring at that Piet Mondrian picture. That's were the idea for the game game from. The painting only uses the colors black, white, red, blue and yellow. So since I was basing my game on the painting I wanted to stay true to it. So this is why there are no squares from the bottom. :)
Loved the mondriaan homage with the colours.
It's an excellent entry - contains good working gameplay, matches the theme very well, and is just overall funny.
It kind of reminds me of Sound Dodger, which is a brilliant game.
I would tweak the player control to be faster and smoother, but that's it.
Go squares!
Nice entry 90s on my second round :D!
One thing I would take extra care is window/frame size. The height is way too much to fit in modest displays (HD resolution)
I don't know how the game plays on other's browsers, but I had a 20-30 frames per second, and I like my dodging games at smooth 60 :P Nice job!
This one is lots of fun.