Supersto

by firefly
Overall★★★★★★★★★★2.62
Fun★★★★★★★★★★2.42
Innovation★★★★★★★★★★2.88
Theme★★★★★★★★★★2.67
Graphics★★★★★★★★★★2.19
Audio★★★★★★★★★★2.58
Mood★★★★★★★★★★2.18
Coolness★★★★★★★★★★47%
W - Jump
A,D - Move left/right
Mouse 1 - pick up/drag objects

Aim of the game is to click and drag objects around to help your little avatar to get to the sparkling sphere.

Tools used:

* Unity (Free)
* FL Studio (Trial)
* SFXR
* Notepad++

Notes:

I am aware of some of the exploits in the game and they will be fixed in a post-comp version along with many more enhancements and challenging levels.

Comments15

Logan
Logan29 Apr 2013, 18:23
The concept's kind of neat, and I can see it leading to some very elaborate puzzles.
The dude is way slippery, though, which was particularly frustrating on the first level.

Also, before I knew what I was supposed to be doing, I managed to push the first level's small box into the foreground where I wasn't able to touch it. Just thought you should know.
wolfauthor30 Apr 2013, 00:16
Thanks for the feedback. I plan to rework all the physics in a post-comp version. I'm aware of the bug you mention and will have that fixed soon too. Only been using Unity about 2 weeks so still learning :) Cheers
Alex Rose
Alex Rose30 Apr 2013, 20:41
This is a really cool game man. The core mechanic of dragging stuff around and then moving with the keyboard is awesome.

I particularly enjoyed putting stuff under me then dragging it up.
wolfauthor1 May 2013, 03:17
Thanks!

Unfortunately putting stuff under you and dragging it up is a bug/exploit and could be used to cheat on some levels :p This will be fixed soon.
lightsoda
lightsoda5 May 2013, 23:49
Nice job, the core mechanic can make for some interesting puzzles.
Monxcleyr Productions12 May 2013, 04:48
The mechanic is interesting - manipulating objects while you platform is something I've seen done in a co-op setting, but not in a single-player fashion like this. That said, the physics were hard to contend with, and the first level was more frustrating than it should have been.
pvwradtke
pvwradtke12 May 2013, 05:59
There's no Unity web player for Linux. :(
Teejay5
Teejay512 May 2013, 06:12
Nice puzzle mechanic, and I like the almost 'drum and bass'-y music!
wolfauthor12 May 2013, 06:28
Thanks for the feedback.

@Monxcleyr: I've been working on improving the physics so hopefully in a new version it will be bit more friendly.

@pvwradtke: I'm new to Unity and didn't realise there was no Web Player for it. I've removed it from the list.

@Teejay5: thanks! I love DnB and will be putting more work into the music and sfx in the post-comp version :)
64Mega
64Mega12 May 2013, 07:18
That was an interesting premise for a puzzle game; has a decent bit of potential. It really started to pick up when the laser traps started appearing. Nice job!
Turtle12 May 2013, 07:57
An idea with its potential. Maybe should work on solving the physics glitches first?
CogComp
CogComp12 May 2013, 10:54
Really like this idea. This has real potential to become something really cool!
dick_claus12 May 2013, 11:29
I stuck on first level >_<
Xanjos12 May 2013, 13:09
The physics is a bit weird but the overall concept is actually quite good.
AestheticGamer20 May 2013, 03:44
A simple mechanic game, it was fun though the platforming made moving the objects sometimes a bit disorienting and I was able to glitch my way to a few victories by riding the objects I was holding that sprung me forward. Still, a good time.

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