
Ludum Dare #26compo
Supersto
W - Jump
A,D - Move left/right
Mouse 1 - pick up/drag objects
Aim of the game is to click and drag objects around to help your little avatar to get to the sparkling sphere.
Tools used:
* Unity (Free)
* FL Studio (Trial)
* SFXR
* Notepad++
Notes:
I am aware of some of the exploits in the game and they will be fixed in a post-comp version along with many more enhancements and challenging levels.
A,D - Move left/right
Mouse 1 - pick up/drag objects
Aim of the game is to click and drag objects around to help your little avatar to get to the sparkling sphere.
Tools used:
* Unity (Free)
* FL Studio (Trial)
* SFXR
* Notepad++
Notes:
I am aware of some of the exploits in the game and they will be fixed in a post-comp version along with many more enhancements and challenging levels.
Comments15

wolf30 Apr 2013, 00:16
Thanks for the feedback. I plan to rework all the physics in a post-comp version. I'm aware of the bug you mention and will have that fixed soon too. Only been using Unity about 2 weeks so still learning :) Cheers

Alex Rose30 Apr 2013, 20:41
This is a really cool game man. The core mechanic of dragging stuff around and then moving with the keyboard is awesome.
I particularly enjoyed putting stuff under me then dragging it up.
I particularly enjoyed putting stuff under me then dragging it up.
wolf1 May 2013, 03:17
Thanks!
Unfortunately putting stuff under you and dragging it up is a bug/exploit and could be used to cheat on some levels :p This will be fixed soon.
Unfortunately putting stuff under you and dragging it up is a bug/exploit and could be used to cheat on some levels :p This will be fixed soon.

lightsoda5 May 2013, 23:49
Nice job, the core mechanic can make for some interesting puzzles.
Monxcleyr Productions12 May 2013, 04:48
The mechanic is interesting - manipulating objects while you platform is something I've seen done in a co-op setting, but not in a single-player fashion like this. That said, the physics were hard to contend with, and the first level was more frustrating than it should have been.

pvwradtke12 May 2013, 05:59
There's no Unity web player for Linux. :(

Teejay512 May 2013, 06:12
Nice puzzle mechanic, and I like the almost 'drum and bass'-y music!
wolf12 May 2013, 06:28
Thanks for the feedback.
@Monxcleyr: I've been working on improving the physics so hopefully in a new version it will be bit more friendly.
@pvwradtke: I'm new to Unity and didn't realise there was no Web Player for it. I've removed it from the list.
@Teejay5: thanks! I love DnB and will be putting more work into the music and sfx in the post-comp version :)
@Monxcleyr: I've been working on improving the physics so hopefully in a new version it will be bit more friendly.
@pvwradtke: I'm new to Unity and didn't realise there was no Web Player for it. I've removed it from the list.
@Teejay5: thanks! I love DnB and will be putting more work into the music and sfx in the post-comp version :)

64Mega12 May 2013, 07:18
That was an interesting premise for a puzzle game; has a decent bit of potential. It really started to pick up when the laser traps started appearing. Nice job!
Turtle12 May 2013, 07:57
An idea with its potential. Maybe should work on solving the physics glitches first?

CogComp12 May 2013, 10:54
Really like this idea. This has real potential to become something really cool!
dick_claus12 May 2013, 11:29
I stuck on first level >_<
Xanjos12 May 2013, 13:09
The physics is a bit weird but the overall concept is actually quite good.
AestheticGamer20 May 2013, 03:44
A simple mechanic game, it was fun though the platforming made moving the objects sometimes a bit disorienting and I was able to glitch my way to a few victories by riding the objects I was holding that sprung me forward. Still, a good time.



The dude is way slippery, though, which was particularly frustrating on the first level.
Also, before I knew what I was supposed to be doing, I managed to push the first level's small box into the foreground where I wasn't able to touch it. Just thought you should know.