The Last Tower

Overall★★★★★★★★★★2.72
Fun★★★★★★★★★★2.46
Innovation★★★★★★★★★★2.09
Theme★★★★★★★★★★3.09
Graphics★★★★★★★★★★2.57
Audio★★★★★★★★★★2.00
Humor★★★★★★★★★★1.58
Mood★★★★★★★★★★2.31
Coolness★★★★★★★★★★60%
One tower versus one evolving enemy. Survive as long as possible.

Click on the bridges to attempt to destroy them. Click elsewhere to target the enemy again.

screenshot

Comments12

rujo29 Apr 2013, 10:13
simple tower game, nice entry though
ndssia29 Apr 2013, 11:16
Needs more enemies!

Good effort though mate!
Ditto
Ditto29 Apr 2013, 11:21
a bit slow perhaps, but interesting idea and great minimalism!
Winterblood
Winterblood29 Apr 2013, 11:44
Nice reduction to basics, but needs balancing - I survived 124 rounds on my first go, took over half an hour :) Difficulty should ramp up faster IMHO. I like the option to shoot out bridges.
YM
YM29 Apr 2013, 13:35
I liked the random (or reasonably extensive) enemy shape design.

It starts off incredibly slowly and takes quite some time to build to an interesting pace but even then enemies seem to be limited to one at a time which makes the concept of any of them reaching the tower quite unrealistic and pushes a game with potential into the realm of wasting it.
MagiMasterauthor29 Apr 2013, 14:43
I'm starting to rethink the one-enemy-at-a-time thing. Besides what's already been mentioned, the evolution of the enemies would probably work better if there were more of them. (On the other hand, it'd be less in line with the contest theme, so it'd probably be better to improve the single enemy balance.)
tonic29 Apr 2013, 15:29
It's quite slow to progress, and the creatures characteristics feel more or less random to me, which have nice shapes though. It's a good base for something which could be refined more to make it a bit more interesting. :)
MaxguN
MaxguN29 Apr 2013, 18:37
Quite addictive. Fun to play but, well, i'd see it with more ennemies/features (but that wouldn't suit the theme ^^). Well done :)
radmars
radmars3 May 2013, 01:45
a really great start, I think the ramp up at the beginning takes a bit too long though, i think speeding up those early levels would do wonders. solid entry :D
itsZN
itsZN3 May 2013, 02:01
I like how you only have one tower. Nice job
csanyk
csanyk19 May 2013, 04:13
Didn't ever feel challenging. The lone enemy never stood a chance.
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