For some crazy reason, I thought this was completely awesome. I think mainly because it was completely unexpected and made me thing, and the solutions were fresh and non-obvious. A shiny, little gem of a game. I was imagining the author laughing at me as I madly bashed my keyboard and mouse figuring out the solution to each level.
I've always been a bit conflicted about TOWLRs. This one is pretty reasonable, I think. Not sure if level 9 is just demanding or if I'm missing something, but that's where I gave up.
Aha. Level 4 has a nice special feature: you can flail away madly (at least in a certain way) until you complete the first step of it, so figure out what that first step is by flailing, and then work from there.
That was really fun to play, some great puzzles that were very diverse considering they are all based on a loading bar. It was quite challenging and the humor was great. Well done.
I got the cake. I think you should have started the game with a screen that gave the vase hint like "this game is all about the loading bar" and let it go from there. I nearly quit until I "got that". Fairly genius after that, if you are into maddening, illogical, trial-by-error puzzles :) Didn't get stumped on any of them too long.
L9: tip. Make quick 2 direction changes (hidden maze basically). Hit up/right very quick for example, or left/down.
This is a great game as long as people 'get it' and understand the puzzles all revolve around getting the loading bar from left to right (for the most part).
Nice. I do think it needs a bit more to hook the player at the beginning, especially with a theme like this where many games are actually just press Y to win. Good name, too. :) I got cake!
No... Towlr... not another Towlr... anything but that... don't make me- NO!
Heheh, fun game. The fact that clicking meant death on some levels got annoying when the window lost focus and Flixel froze the game and you had to click it, but that's mostly my fault.
I feel like I had more to say, but I already forgot all of it.
Comments29
Better level 3 tip: VERTICAL OBSERVATION.
i dont like lvl3
Aha. Level 4 has a nice special feature: you can flail away madly (at least in a certain way) until you complete the first step of it, so figure out what that first step is by flailing, and then work from there.
L9: tip. Make quick 2 direction changes (hidden maze basically). Hit up/right very quick for example, or left/down.
This is a great game as long as people 'get it' and understand the puzzles all revolve around getting the loading bar from left to right (for the most part).
Heheh, fun game. The fact that clicking meant death on some levels got annoying when the window lost focus and Flixel froze the game and you had to click it, but that's mostly my fault.
I feel like I had more to say, but I already forgot all of it.